filters/levels.cpp
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| 1 | // Avisynth v2.5. Copyright 2002 Ben Rudiak-Gould et al. | ||
| 2 | // http://avisynth.nl | ||
| 3 | |||
| 4 | // This program is free software; you can redistribute it and/or modify | ||
| 5 | // it under the terms of the GNU General Public License as published by | ||
| 6 | // the Free Software Foundation; either version 2 of the License, or | ||
| 7 | // (at your option) any later version. | ||
| 8 | // | ||
| 9 | // This program is distributed in the hope that it will be useful, | ||
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
| 12 | // GNU General Public License for more details. | ||
| 13 | // | ||
| 14 | // You should have received a copy of the GNU General Public License | ||
| 15 | // along with this program; if not, write to the Free Software | ||
| 16 | // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA, or visit | ||
| 17 | // http://www.gnu.org/copyleft/gpl.html . | ||
| 18 | // | ||
| 19 | // Linking Avisynth statically or dynamically with other modules is making a | ||
| 20 | // combined work based on Avisynth. Thus, the terms and conditions of the GNU | ||
| 21 | // General Public License cover the whole combination. | ||
| 22 | // | ||
| 23 | // As a special exception, the copyright holders of Avisynth give you | ||
| 24 | // permission to link Avisynth with independent modules that communicate with | ||
| 25 | // Avisynth solely through the interfaces defined in avisynth.h, regardless of the license | ||
| 26 | // terms of these independent modules, and to copy and distribute the | ||
| 27 | // resulting combined work under terms of your choice, provided that | ||
| 28 | // every copy of the combined work is accompanied by a complete copy of | ||
| 29 | // the source code of Avisynth (the version of Avisynth used to produce the | ||
| 30 | // combined work), being distributed under the terms of the GNU General | ||
| 31 | // Public License plus this exception. An independent module is a module | ||
| 32 | // which is not derived from or based on Avisynth, such as 3rd-party filters, | ||
| 33 | // import and export plugins, or graphical user interfaces. | ||
| 34 | |||
| 35 | |||
| 36 | #include "levels.h" | ||
| 37 | #include <float.h> | ||
| 38 | #include "limiter.h" | ||
| 39 | #include <cstdio> | ||
| 40 | #include <cmath> | ||
| 41 | #include <avs/minmax.h> | ||
| 42 | #include <avs/alignment.h> | ||
| 43 | #include "../core/internal.h" | ||
| 44 | #include <algorithm> | ||
| 45 | #include <string> | ||
| 46 | |||
| 47 | #define PI 3.141592653589793 | ||
| 48 | |||
| 49 | |||
| 50 | /******************************************************************** | ||
| 51 | ***** Declare index of new filters for Avisynth's filter engine ***** | ||
| 52 | ********************************************************************/ | ||
| 53 | |||
| 54 | extern const AVSFunction Levels_filters[] = { | ||
| 55 | { "Levels", BUILTIN_FUNC_PREFIX, "cfffff[coring]b[dither]b", Levels::Create }, // src_low, gamma, src_high, dst_low, dst_high cifiii->ffffff | ||
| 56 | { "RGBAdjust", BUILTIN_FUNC_PREFIX, "c[r]f[g]f[b]f[a]f[rb]f[gb]f[bb]f[ab]f[rg]f[gg]f[bg]f[ag]f[analyze]b[dither]b[conditional]b[condvarsuffix]s", RGBAdjust::Create }, | ||
| 57 | // 'sse': unused even on INTEL, just for script compatibility | ||
| 58 | { "Tweak", BUILTIN_FUNC_PREFIX, "c[hue]f[sat]f[bright]f[cont]f[coring]b[sse]b[startHue]f[endHue]f[maxSat]f[minSat]f[interp]f[dither]b[realcalc]b[dither_strength]f", Tweak::Create }, | ||
| 59 | { "MaskHS", BUILTIN_FUNC_PREFIX, "c[startHue]f[endHue]f[maxSat]f[minSat]f[coring]b[realcalc]b", MaskHS::Create }, | ||
| 60 | { "Limiter", BUILTIN_FUNC_PREFIX, "c[min_luma]f[max_luma]f[min_chroma]f[max_chroma]f[show]s[paramscale]b", Limiter::Create }, | ||
| 61 | { 0 } | ||
| 62 | }; | ||
| 63 | |||
| 64 | |||
| 65 | avs_alignas(64) static const BYTE ditherMap[256] = { | ||
| 66 | #if 0 | ||
| 67 | // default 0231 recursed table | ||
| 68 | 0x00, 0x80, 0x20, 0xA0, 0x08, 0x88, 0x28, 0xA8, 0x02, 0x82, 0x22, 0xA2, 0x0A, 0x8A, 0x2A, 0xAA, | ||
| 69 | 0xC0, 0x40, 0xE0, 0x60, 0xC8, 0x48, 0xE8, 0x68, 0xC2, 0x42, 0xE2, 0x62, 0xCA, 0x4A, 0xEA, 0x6A, | ||
| 70 | 0x30, 0xB0, 0x10, 0x90, 0x38, 0xB8, 0x18, 0x98, 0x32, 0xB2, 0x12, 0x92, 0x3A, 0xBA, 0x1A, 0x9A, | ||
| 71 | 0xF0, 0x70, 0xD0, 0x50, 0xF8, 0x78, 0xD8, 0x58, 0xF2, 0x72, 0xD2, 0x52, 0xFA, 0x7A, 0xDA, 0x5A, | ||
| 72 | |||
| 73 | 0x0C, 0x8C, 0x2C, 0xAC, 0x04, 0x84, 0x24, 0xA4, 0x0E, 0x8E, 0x2E, 0xAE, 0x06, 0x86, 0x26, 0xA6, | ||
| 74 | 0xCC, 0x4C, 0xEC, 0x6C, 0xC4, 0x44, 0xE4, 0x64, 0xCE, 0x4E, 0xEE, 0x6E, 0xC6, 0x46, 0xE6, 0x66, | ||
| 75 | 0x3C, 0xBC, 0x1C, 0x9C, 0x34, 0xB4, 0x14, 0x94, 0x3E, 0xBE, 0x1E, 0x9E, 0x36, 0xB6, 0x16, 0x96, | ||
| 76 | 0xFC, 0x7C, 0xDC, 0x5C, 0xF4, 0x74, 0xD4, 0x54, 0xFE, 0x7E, 0xDE, 0x5E, 0xF6, 0x76, 0xD6, 0x56, | ||
| 77 | |||
| 78 | 0x03, 0x83, 0x23, 0xA3, 0x0B, 0x8B, 0x2B, 0xAB, 0x01, 0x81, 0x21, 0xA1, 0x09, 0x89, 0x29, 0xA9, | ||
| 79 | 0xC3, 0x43, 0xE3, 0x63, 0xCB, 0x4B, 0xEB, 0x6B, 0xC1, 0x41, 0xE1, 0x61, 0xC9, 0x49, 0xE9, 0x69, | ||
| 80 | 0x33, 0xB3, 0x13, 0x93, 0x3B, 0xBB, 0x1B, 0x9B, 0x31, 0xB1, 0x11, 0x91, 0x39, 0xB9, 0x19, 0x99, | ||
| 81 | 0xF3, 0x73, 0xD3, 0x53, 0xFB, 0x7B, 0xDB, 0x5B, 0xF1, 0x71, 0xD1, 0x51, 0xF9, 0x79, 0xD9, 0x59, | ||
| 82 | |||
| 83 | 0x0F, 0x8F, 0x2F, 0xAF, 0x07, 0x87, 0x27, 0xA7, 0x0D, 0x8D, 0x2D, 0xAD, 0x05, 0x85, 0x25, 0xA5, | ||
| 84 | 0xCF, 0x4F, 0xEF, 0x6F, 0xC7, 0x47, 0xE7, 0x67, 0xCD, 0x4D, 0xED, 0x6D, 0xC5, 0x45, 0xE5, 0x65, | ||
| 85 | 0x3F, 0xBF, 0x1F, 0x9F, 0x37, 0xB7, 0x17, 0x97, 0x3D, 0xBD, 0x1D, 0x9D, 0x35, 0xB5, 0x15, 0x95, | ||
| 86 | 0xFF, 0x7F, 0xDF, 0x5F, 0xF7, 0x77, 0xD7, 0x57, 0xFD, 0x7D, 0xDD, 0x5D, 0xF5, 0x75, 0xD5, 0x55, | ||
| 87 | #else | ||
| 88 | // improved "equal sum" modified table | ||
| 89 | 0x00, 0xB0, 0x60, 0xD0, 0x0B, 0xBB, 0x6B, 0xDB, 0x06, 0xB6, 0x66, 0xD6, 0x0D, 0xBD, 0x6D, 0xDD, | ||
| 90 | 0xC0, 0x70, 0x90, 0x20, 0xCB, 0x7B, 0x9B, 0x2B, 0xC6, 0x76, 0x96, 0x26, 0xCD, 0x7D, 0x9D, 0x2D, | ||
| 91 | 0x30, 0x80, 0x50, 0xE0, 0x3B, 0x8B, 0x5B, 0xEB, 0x36, 0x86, 0x56, 0xE6, 0x3D, 0x8D, 0x5D, 0xED, | ||
| 92 | 0xF0, 0x40, 0xA0, 0x10, 0xFB, 0x4B, 0xAB, 0x1B, 0xF6, 0x46, 0xA6, 0x16, 0xFD, 0x4D, 0xAD, 0x1D, | ||
| 93 | |||
| 94 | 0x0C, 0xBC, 0x6C, 0xDC, 0x07, 0xB7, 0x67, 0xD7, 0x09, 0xB9, 0x69, 0xD9, 0x02, 0xB2, 0x62, 0xD2, | ||
| 95 | 0xCC, 0x7C, 0x9C, 0x2C, 0xC7, 0x77, 0x97, 0x27, 0xC9, 0x79, 0x99, 0x29, 0xC2, 0x72, 0x92, 0x22, | ||
| 96 | 0x3C, 0x8C, 0x5C, 0xEC, 0x37, 0x87, 0x57, 0xE7, 0x39, 0x89, 0x59, 0xE9, 0x32, 0x82, 0x52, 0xE2, | ||
| 97 | 0xFC, 0x4C, 0xAC, 0x1C, 0xF7, 0x47, 0xA7, 0x17, 0xF9, 0x49, 0xA9, 0x19, 0xF2, 0x42, 0xA2, 0x12, | ||
| 98 | |||
| 99 | 0x03, 0xB3, 0x63, 0xD3, 0x08, 0xB8, 0x68, 0xD8, 0x05, 0xB5, 0x65, 0xD5, 0x0E, 0xBE, 0x6E, 0xDE, | ||
| 100 | 0xC3, 0x73, 0x93, 0x23, 0xC8, 0x78, 0x98, 0x28, 0xC5, 0x75, 0x95, 0x25, 0xCE, 0x7E, 0x9E, 0x2E, | ||
| 101 | 0x33, 0x83, 0x53, 0xE3, 0x38, 0x88, 0x58, 0xE8, 0x35, 0x85, 0x55, 0xE5, 0x3E, 0x8E, 0x5E, 0xEE, | ||
| 102 | 0xF3, 0x43, 0xA3, 0x13, 0xF8, 0x48, 0xA8, 0x18, 0xF5, 0x45, 0xA5, 0x15, 0xFE, 0x4E, 0xAE, 0x1E, | ||
| 103 | |||
| 104 | 0x0F, 0xBF, 0x6F, 0xDF, 0x04, 0xB4, 0x64, 0xD4, 0x0A, 0xBA, 0x6A, 0xDA, 0x01, 0xB1, 0x61, 0xD1, | ||
| 105 | 0xCF, 0x7F, 0x9F, 0x2F, 0xC4, 0x74, 0x94, 0x24, 0xCA, 0x7A, 0x9A, 0x2A, 0xC1, 0x71, 0x91, 0x21, | ||
| 106 | 0x3F, 0x8F, 0x5F, 0xEF, 0x34, 0x84, 0x54, 0xE4, 0x3A, 0x8A, 0x5A, 0xEA, 0x31, 0x81, 0x51, 0xE1, | ||
| 107 | 0xFF, 0x4F, 0xAF, 0x1F, 0xF4, 0x44, 0xA4, 0x14, 0xFA, 0x4A, 0xAA, 0x1A, 0xF1, 0x41, 0xA1, 0x11, | ||
| 108 | #endif | ||
| 109 | }; | ||
| 110 | |||
| 111 | |||
| 112 | avs_alignas(16) static const BYTE ditherMap4[16] = { | ||
| 113 | 0x0, 0xB, 0x6, 0xD, | ||
| 114 | 0xC, 0x7, 0x9, 0x2, | ||
| 115 | 0x3, 0x8, 0x5, 0xE, | ||
| 116 | 0xF, 0x4, 0xA, 0x1, | ||
| 117 | }; | ||
| 118 | |||
| 119 | 8 | static void __cdecl free_buffer(void* buff, IScriptEnvironment* env) | |
| 120 | { | ||
| 121 |
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8 | if (buff) { |
| 122 | 8 | static_cast<IScriptEnvironment2*>(env)->Free(buff); | |
| 123 | } | ||
| 124 | 8 | } | |
| 125 | |||
| 126 | // Helper for Limits, MaskHS, Tweak | ||
| 127 | 15 | static void get_limits(luma_chroma_limits_t &d, int bits_per_pixel) { | |
| 128 | 15 | int tv_range_lo_luma_8 = 16; | |
| 129 | 15 | int tv_range_hi_luma_8 = 235; | |
| 130 | 15 | int tv_range_lo_chroma_8 = tv_range_lo_luma_8; | |
| 131 | 15 | int tv_range_hi_chroma_8 = 240; | |
| 132 | |||
| 133 |
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15 | if (bits_per_pixel == 32) { |
| 134 | 2 | d.tv_range_low_luma_f = tv_range_lo_luma_8 / 255.0f; | |
| 135 | 2 | d.tv_range_hi_luma_f = tv_range_hi_luma_8 / 255.0f; | |
| 136 | 2 | d.full_range_low_luma_f = 0.0f; | |
| 137 | 2 | d.full_range_hi_luma_f = 1.0f; | |
| 138 | #ifdef FLOAT_CHROMA_IS_HALF_CENTERED | ||
| 139 | d.middle_chroma_f = 0.5f; | ||
| 140 | #else | ||
| 141 | 2 | d.middle_chroma_f = 0.0f; | |
| 142 | #endif | ||
| 143 | 2 | d.tv_range_low_chroma_f = (tv_range_lo_chroma_8 - 128) / 255.0f + d.middle_chroma_f; // -112 | |
| 144 | 2 | d.tv_range_hi_chroma_f = (tv_range_hi_chroma_8 - 128) / 255.0f + d.middle_chroma_f; // 112 | |
| 145 | 2 | d.full_range_low_chroma_f = d.middle_chroma_f - 0.5f; // -0.5..0.5 or 0..1.0 | |
| 146 | 2 | d.full_range_hi_chroma_f = d.middle_chroma_f + 0.5f; | |
| 147 | |||
| 148 | 2 | d.range_luma_f = d.tv_range_hi_luma_f - d.tv_range_low_luma_f; | |
| 149 | 2 | d.range_chroma_f = d.tv_range_hi_chroma_f - d.tv_range_low_chroma_f; | |
| 150 | } | ||
| 151 | else { | ||
| 152 | 13 | d.tv_range_low = tv_range_lo_luma_8 << (bits_per_pixel - 8); // 16-240,64-960, 256-3852,... 4096-61692 | |
| 153 | 13 | d.tv_range_hi_luma = tv_range_hi_luma_8 << (bits_per_pixel - 8); | |
| 154 | 13 | d.tv_range_hi_chroma = tv_range_hi_chroma_8 << (bits_per_pixel - 8); | |
| 155 | 13 | d.middle_chroma = 1 << (bits_per_pixel - 1); // 128 | |
| 156 | 13 | d.range_luma = d.tv_range_hi_luma - d.tv_range_low; // 219 | |
| 157 | 13 | d.range_chroma = d.tv_range_hi_chroma - d.tv_range_low; // 224 | |
| 158 | } | ||
| 159 | 15 | } | |
| 160 | |||
| 161 | /******************************** | ||
| 162 | ******* Levels Filter ****** | ||
| 163 | ********************************/ | ||
| 164 | |||
| 165 | template<bool chroma, bool use_gamma> | ||
| 166 | AVS_FORCEINLINE float Levels::calcPixel(const float pixel) | ||
| 167 | { | ||
| 168 | float result; | ||
| 169 | if (!chroma) { | ||
| 170 | float p; | ||
| 171 |
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10 | if (coring) |
| 172 | ✗ | p = ((pixel - limits.tv_range_low_luma_f)*(1.0f / limits.range_luma_f) - in_min_f) / divisor_f; | |
| 173 | else | ||
| 174 | 10 | p = (pixel - in_min_f) / divisor_f; | |
| 175 | |||
| 176 | if(use_gamma) | ||
| 177 | 10 | p = (float)pow((double)clamp(p, 0.0f, 1.0f), gamma); | |
| 178 | |||
| 179 | 10 | p = p * out_diff_f + out_min_f; // out_diff_f = out_max_f - out_min_f; | |
| 180 | // luma | ||
| 181 |
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10 | if (coring) { |
| 182 | ✗ | result = clamp(p* limits.range_luma_f / 1.0f + limits.tv_range_low_luma_f, limits.tv_range_low_luma_f, limits.tv_range_hi_luma_f); | |
| 183 | } | ||
| 184 | else | ||
| 185 | 10 | result = clamp(p, 0.0f, 1.0f); // todo: theoretical question, should we clamp in Levels function? | |
| 186 | } | ||
| 187 | else { | ||
| 188 | /* | ||
| 189 | int q = (int)(((bias_dither + ii - middle_chroma * scale) * (out_max - out_min)) / divisor + middle_chroma + 0.5); | ||
| 190 | int chroma; | ||
| 191 | if (coring) | ||
| 192 | chroma = clamp(q, tv_range_low, tv_range_hi_chroma); // e.g. clamp(q, 16, 240) | ||
| 193 | else | ||
| 194 | chroma = clamp(q, 0, max_pixel_value); // e.g. clamp(q, 0, 255) | ||
| 195 | */ | ||
| 196 | 20 | float q = ((pixel - limits.middle_chroma_f) * out_diff_f) / divisor_f + limits.middle_chroma_f; | |
| 197 |
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10 | if (coring) |
| 198 | ✗ | result = clamp(q, limits.tv_range_low_chroma_f, limits.tv_range_hi_chroma_f); // e.g. clamp(q, 16, 240) | |
| 199 | else | ||
| 200 | 20 | result = clamp(q, limits.full_range_low_chroma_f, limits.full_range_hi_chroma_f); // e.g. clamp(q, 0, 255) todo: theoretical question, should we clamp in Levels function? | |
| 201 | } | ||
| 202 | 30 | return result; | |
| 203 | } | ||
| 204 | |||
| 205 | |||
| 206 | 4 | Levels::Levels(PClip _child, float _in_min, double _gamma, float _in_max, float _out_min, float _out_max, bool _coring, bool _dither, | |
| 207 | 4 | IScriptEnvironment* env) | |
| 208 |
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4 | : GenericVideoFilter(_child), coring(_coring), dither(_dither), gamma(_gamma), in_min_f(_in_min), in_max_f(_in_max), out_min_f(_out_min), out_max_f(_out_max) |
| 209 | { | ||
| 210 |
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4 | if (gamma <= 0.0) |
| 211 | ✗ | env->ThrowError("Levels: gamma must be positive"); | |
| 212 | |||
| 213 | 4 | gamma = 1/gamma; | |
| 214 | 4 | use_gamma = (gamma != 1.0); | |
| 215 | |||
| 216 | 4 | int in_min = (int)in_min_f; | |
| 217 | 4 | int in_max = (int)in_max_f; | |
| 218 | 4 | int out_min = (int)out_min_f; | |
| 219 | 4 | int out_max = (int)out_max_f; | |
| 220 | 4 | out_diff_f = out_max_f - out_min_f; | |
| 221 | |||
| 222 | int divisor; | ||
| 223 |
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4 | if (in_min == in_max) |
| 224 | ✗ | divisor = 1; | |
| 225 | else | ||
| 226 | 4 | divisor = in_max - in_min; | |
| 227 | |||
| 228 |
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4 | if (in_min_f == in_max_f) |
| 229 | ✗ | divisor_f = 1; | |
| 230 | else | ||
| 231 | 4 | divisor_f = in_max_f - in_min_f; | |
| 232 | |||
| 233 | 4 | int scale = 1; | |
| 234 | //double bias = 0.0; | ||
| 235 | |||
| 236 | 4 | dither_strength = 1.0f; // later: from parameter as Tweak | |
| 237 | |||
| 238 |
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4 | pixelsize = vi.ComponentSize(); |
| 239 |
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4 | bits_per_pixel = vi.BitsPerComponent(); // 8,10..16 |
| 240 | |||
| 241 | // No lookup for float. Only slow pixel-by-pixel realtime calculation | ||
| 242 | |||
| 243 | 4 | int lookup_size = 1 << bits_per_pixel; // 256, 1024, 4096, 16384, 65536 | |
| 244 |
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4 | real_lookup_size = (pixelsize == 1) ? 256 : 65536; // avoids lut overflow in case of non-standard content of a 10 bit clip |
| 245 | 4 | int max_pixel_value = (1 << bits_per_pixel) - 1; | |
| 246 | |||
| 247 | 4 | use_lut = bits_per_pixel != 32; // for float: realtime only | |
| 248 | |||
| 249 | 4 | get_limits(limits, bits_per_pixel); // tv range limits | |
| 250 | |||
| 251 |
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4 | if (pixelsize == 4) |
| 252 | 1 | dither_strength /= 65536.0f; // same dither range as for a 16 bit clip | |
| 253 | |||
| 254 |
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4 | if (dither) { |
| 255 | // lut scale settings | ||
| 256 | // same 256*dither for chroma and luma | ||
| 257 | ✗ | scale = 256; // lower 256 is dither value | |
| 258 | ✗ | divisor *= 256; | |
| 259 | ✗ | in_min *= 256; | |
| 260 | ✗ | bias_dither = -(256.0f * dither_strength - 1) / 2; // -127.5 for 8 bit, scaling because of dithershift | |
| 261 | } | ||
| 262 | else { | ||
| 263 | 4 | scale = 1; | |
| 264 | 4 | bias_dither = 0.0f; | |
| 265 | } | ||
| 266 | |||
| 267 |
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4 | need_chroma = (vi.IsYUV() || vi.IsYUVA()) && !vi.IsY8(); |
| 268 |
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4 | if (vi.IsRGB()) |
| 269 | ✗ | coring = false; // no coring option for packed and planar RGBs | |
| 270 | |||
| 271 | // one buffer for map and mapchroma | ||
| 272 | 4 | map = nullptr; | |
| 273 |
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4 | if (use_lut) { |
| 274 |
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3 | int number_of_maps = need_chroma ? 2 : 1; |
| 275 | 3 | int bufsize = pixelsize * real_lookup_size * scale * number_of_maps; | |
| 276 |
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3 | map = static_cast<uint8_t*>(env->Allocate(bufsize, 16, AVS_NORMAL_ALLOC)); |
| 277 |
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3 | if (!map) |
| 278 | ✗ | env->ThrowError("Levels: Could not reserve memory."); | |
| 279 |
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3 | env->AtExit(free_buffer, map); |
| 280 |
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3 | if (bits_per_pixel > 8 && bits_per_pixel < 16) // make lut table safe for 10-14 bit garbage |
| 281 | ✗ | std::fill_n(map, bufsize, 0); // 8 and 16 bit is safe | |
| 282 | |||
| 283 |
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3 | if(need_chroma) |
| 284 | 2 | mapchroma = map + pixelsize * real_lookup_size * scale; // pointer offset | |
| 285 | |||
| 286 |
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66051 | for (int i = 0; i < lookup_size*scale; ++i) { |
| 287 | double p; | ||
| 288 | |||
| 289 | int ii; | ||
| 290 |
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66048 | if (dither) |
| 291 | ✗ | ii = (i & 0xFFFFFF00) + (int)((i & 0xFF)*dither_strength); | |
| 292 | else | ||
| 293 | 66048 | ii = i; | |
| 294 | |||
| 295 |
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66048 | if (coring) |
| 296 | 256 | p = ((bias_dither + ii - limits.tv_range_low *scale)*((double)max_pixel_value / limits.range_luma) - in_min) / divisor; | |
| 297 | else | ||
| 298 | 65792 | p = (bias_dither + ii - in_min) / divisor; | |
| 299 | |||
| 300 | 66048 | p = pow(clamp(p, 0.0, 1.0), gamma); | |
| 301 | 66048 | p = p * (out_max - out_min) + out_min; | |
| 302 | int luma; | ||
| 303 |
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66048 | if (coring) |
| 304 | 256 | luma = clamp(int(p*((double)limits.range_luma / max_pixel_value) + limits.tv_range_low + 0.5), limits.tv_range_low, limits.tv_range_hi_luma); | |
| 305 | else | ||
| 306 | 65792 | luma = clamp(int(p + 0.5), 0, max_pixel_value); | |
| 307 | |||
| 308 |
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66048 | if (pixelsize == 1) |
| 309 | 512 | map[i] = (BYTE)luma; | |
| 310 | else // pixelsize==2 | ||
| 311 | 65536 | reinterpret_cast<uint16_t *>(map)[i] = (uint16_t)luma; | |
| 312 | |||
| 313 |
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66048 | if (need_chroma) { |
| 314 | 65792 | int q = (int)(((bias_dither + ii - limits.middle_chroma*scale) * (out_max - out_min)) / divisor + limits.middle_chroma + 0.5f); | |
| 315 | int chroma; | ||
| 316 |
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65792 | if (coring) |
| 317 | 256 | chroma = clamp(q, limits.tv_range_low, limits.tv_range_hi_chroma); // e.g. clamp(q, 16, 240) | |
| 318 | else | ||
| 319 | 65536 | chroma = clamp(q, 0, max_pixel_value); // e.g. clamp(q, 0, 255) | |
| 320 |
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65792 | if (pixelsize == 1) |
| 321 | 256 | mapchroma[i] = (BYTE)chroma; | |
| 322 | else // pixelsize==2 | ||
| 323 | 65536 | reinterpret_cast<uint16_t *>(mapchroma)[i] = (uint16_t)chroma; | |
| 324 | } | ||
| 325 | } | ||
| 326 | } | ||
| 327 | else { | ||
| 328 | // precalc float dither table from integer one | ||
| 329 |
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1 | if (dither) { |
| 330 | ✗ | for (int y = 0; y <= 15; y++) | |
| 331 | ✗ | for (int x = 0; x <= 15; x++) { | |
| 332 | ✗ | int index = (y << 4) | x; // 0..255 | |
| 333 | ✗ | ditherMap_f[index] = (ditherMap[index] / 255.0f - 0.5f) * dither_strength; | |
| 334 | // float dithering is 16 bit granularity, dither_strength is 1/65536.0 and not a parameter yet | ||
| 335 | } | ||
| 336 | } | ||
| 337 | } | ||
| 338 | 4 | } | |
| 339 | |||
| 340 | |||
| 341 | 4 | PVideoFrame __stdcall Levels::GetFrame(int n, IScriptEnvironment* env) | |
| 342 | { | ||
| 343 | 4 | PVideoFrame frame = child->GetFrame(n, env); | |
| 344 |
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4 | env->MakeWritable(&frame); |
| 345 |
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4 | BYTE* p = frame->GetWritePtr(); |
| 346 |
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4 | const int pitch = frame->GetPitch(); |
| 347 | |||
| 348 |
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4 | if (use_lut) { |
| 349 |
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3 | if (dither) { |
| 350 | ✗ | if (vi.IsYUY2()) { | |
| 351 | ✗ | const int UVwidth = vi.width / 2; | |
| 352 | ✗ | for (int y = 0; y < vi.height; ++y) { | |
| 353 | ✗ | const int _y = (y << 4) & 0xf0; | |
| 354 | ✗ | for (int x = 0; x < vi.width; ++x) { | |
| 355 | ✗ | p[x * 2] = map[p[x * 2] << 8 | ditherMap[(x & 0x0f) | _y]]; | |
| 356 | } | ||
| 357 | ✗ | for (int z = 0; z < UVwidth; ++z) { | |
| 358 | ✗ | const int _dither = ditherMap[(z & 0x0f) | _y]; | |
| 359 | ✗ | p[z * 4 + 1] = mapchroma[p[z * 4 + 1] << 8 | _dither]; | |
| 360 | ✗ | p[z * 4 + 3] = mapchroma[p[z * 4 + 3] << 8 | _dither]; | |
| 361 | } | ||
| 362 | ✗ | p += pitch; | |
| 363 | } | ||
| 364 | } | ||
| 365 | ✗ | else if (vi.IsPlanar()) { | |
| 366 | ✗ | if (vi.IsYUV() || vi.IsYUVA()) { | |
| 367 | // planar YUV | ||
| 368 | ✗ | if (pixelsize == 1) { | |
| 369 | ✗ | for (int y = 0; y < vi.height; ++y) { | |
| 370 | ✗ | const int _y = (y << 4) & 0xf0; | |
| 371 | ✗ | for (int x = 0; x < vi.width; ++x) { | |
| 372 | ✗ | p[x] = map[p[x] << 8 | ditherMap[(x & 0x0f) | _y]]; | |
| 373 | } | ||
| 374 | ✗ | p += pitch; | |
| 375 | } | ||
| 376 | } | ||
| 377 | else { // pixelsize==2 | ||
| 378 | ✗ | for (int y = 0; y < vi.height; ++y) { | |
| 379 | ✗ | const int _y = (y << 4) & 0xf0; | |
| 380 | ✗ | for (int x = 0; x < vi.width; ++x) { | |
| 381 | ✗ | reinterpret_cast<uint16_t *>(p)[x] = reinterpret_cast<uint16_t *>(map)[reinterpret_cast<uint16_t *>(p)[x] << 8 | ditherMap[(x & 0x0f) | _y]]; | |
| 382 | } | ||
| 383 | ✗ | p += pitch; | |
| 384 | } | ||
| 385 | } | ||
| 386 | ✗ | const int UVpitch = frame->GetPitch(PLANAR_U); | |
| 387 | ✗ | const int w = frame->GetRowSize(PLANAR_U) / pixelsize; | |
| 388 | ✗ | const int h = frame->GetHeight(PLANAR_U); | |
| 389 | ✗ | p = frame->GetWritePtr(PLANAR_U); | |
| 390 | ✗ | BYTE* q = frame->GetWritePtr(PLANAR_V); | |
| 391 | ✗ | if (pixelsize == 1) { | |
| 392 | ✗ | for (int y = 0; y < h; ++y) { | |
| 393 | ✗ | const int _y = (y << 4) & 0xf0; | |
| 394 | ✗ | for (int x = 0; x < w; ++x) { | |
| 395 | ✗ | const int _dither = ditherMap[(x & 0x0f) | _y]; | |
| 396 | ✗ | p[x] = mapchroma[p[x] << 8 | _dither]; | |
| 397 | ✗ | q[x] = mapchroma[q[x] << 8 | _dither]; | |
| 398 | } | ||
| 399 | ✗ | p += UVpitch; | |
| 400 | ✗ | q += UVpitch; | |
| 401 | } | ||
| 402 | } | ||
| 403 | else { // pixelsize==2 | ||
| 404 | ✗ | for (int y = 0; y < h; ++y) { | |
| 405 | ✗ | const int _y = (y << 4) & 0xf0; | |
| 406 | ✗ | for (int x = 0; x < w; ++x) { | |
| 407 | ✗ | const int _dither = ditherMap[(x & 0x0f) | _y]; | |
| 408 | ✗ | reinterpret_cast<uint16_t *>(p)[x] = reinterpret_cast<uint16_t *>(mapchroma)[reinterpret_cast<uint16_t *>(p)[x] << 8 | _dither]; | |
| 409 | ✗ | reinterpret_cast<uint16_t *>(q)[x] = reinterpret_cast<uint16_t *>(mapchroma)[reinterpret_cast<uint16_t *>(q)[x] << 8 | _dither]; | |
| 410 | } | ||
| 411 | ✗ | p += UVpitch; | |
| 412 | ✗ | q += UVpitch; | |
| 413 | } | ||
| 414 | } | ||
| 415 | } | ||
| 416 | else { | ||
| 417 | // planar RGB | ||
| 418 | ✗ | BYTE* b = frame->GetWritePtr(PLANAR_B); | |
| 419 | ✗ | BYTE* r = frame->GetWritePtr(PLANAR_R); | |
| 420 | ✗ | const int pitch_b = frame->GetPitch(PLANAR_B); | |
| 421 | ✗ | const int pitch_r = frame->GetPitch(PLANAR_R); | |
| 422 | ✗ | if (pixelsize == 1) { | |
| 423 | ✗ | for (int y = 0; y < vi.height; ++y) { | |
| 424 | ✗ | const int _y = (y << 4) & 0xf0; | |
| 425 | ✗ | for (int x = 0; x < vi.width; ++x) { | |
| 426 | ✗ | p[x] = map[p[x] << 8 | ditherMap[(x & 0x0f) | _y]]; | |
| 427 | ✗ | b[x] = map[b[x] << 8 | ditherMap[(x & 0x0f) | _y]]; | |
| 428 | ✗ | r[x] = map[r[x] << 8 | ditherMap[(x & 0x0f) | _y]]; | |
| 429 | } | ||
| 430 | ✗ | p += pitch; | |
| 431 | ✗ | b += pitch_b; | |
| 432 | ✗ | r += pitch_r; | |
| 433 | } | ||
| 434 | } | ||
| 435 | else { // pixelsize==2 | ||
| 436 | ✗ | for (int y = 0; y < vi.height; ++y) { | |
| 437 | ✗ | const int _y = (y << 4) & 0xf0; | |
| 438 | ✗ | for (int x = 0; x < vi.width; ++x) { | |
| 439 | ✗ | reinterpret_cast<uint16_t *>(p)[x] = reinterpret_cast<uint16_t *>(map)[reinterpret_cast<uint16_t *>(p)[x] << 8 | ditherMap[(x & 0x0f) | _y]]; | |
| 440 | ✗ | reinterpret_cast<uint16_t *>(b)[x] = reinterpret_cast<uint16_t *>(map)[reinterpret_cast<uint16_t *>(b)[x] << 8 | ditherMap[(x & 0x0f) | _y]]; | |
| 441 | ✗ | reinterpret_cast<uint16_t *>(r)[x] = reinterpret_cast<uint16_t *>(map)[reinterpret_cast<uint16_t *>(r)[x] << 8 | ditherMap[(x & 0x0f) | _y]]; | |
| 442 | } | ||
| 443 | ✗ | p += pitch; | |
| 444 | ✗ | b += pitch_b; | |
| 445 | ✗ | r += pitch_r; | |
| 446 | } | ||
| 447 | } | ||
| 448 | } | ||
| 449 | } | ||
| 450 | ✗ | else if (vi.IsRGB32()) { | |
| 451 | ✗ | for (int y = 0; y < vi.height; ++y) { | |
| 452 | ✗ | const int _y = (y << 4) & 0xf0; | |
| 453 | ✗ | for (int x = 0; x < vi.width; ++x) { | |
| 454 | ✗ | const int _dither = ditherMap[(x & 0x0f) | _y]; | |
| 455 | ✗ | p[x * 4 + 0] = map[p[x * 4 + 0] << 8 | _dither]; | |
| 456 | ✗ | p[x * 4 + 1] = map[p[x * 4 + 1] << 8 | _dither]; | |
| 457 | ✗ | p[x * 4 + 2] = map[p[x * 4 + 2] << 8 | _dither]; | |
| 458 | ✗ | p[x * 4 + 3] = map[p[x * 4 + 3] << 8 | _dither]; | |
| 459 | } | ||
| 460 | ✗ | p += pitch; | |
| 461 | } | ||
| 462 | } | ||
| 463 | ✗ | else if (vi.IsRGB24()) { | |
| 464 | ✗ | for (int y = 0; y < vi.height; ++y) { | |
| 465 | ✗ | const int _y = (y << 4) & 0xf0; | |
| 466 | ✗ | for (int x = 0; x < vi.width; ++x) { | |
| 467 | ✗ | const int _dither = ditherMap[(x & 0x0f) | _y]; | |
| 468 | ✗ | p[x * 3 + 0] = map[p[x * 3 + 0] << 8 | _dither]; | |
| 469 | ✗ | p[x * 3 + 1] = map[p[x * 3 + 1] << 8 | _dither]; | |
| 470 | ✗ | p[x * 3 + 2] = map[p[x * 3 + 2] << 8 | _dither]; | |
| 471 | } | ||
| 472 | ✗ | p += pitch; | |
| 473 | } | ||
| 474 | } | ||
| 475 | ✗ | else if (vi.IsRGB64()) { | |
| 476 | ✗ | for (int y = 0; y < vi.height; ++y) { | |
| 477 | ✗ | const int _y = (y << 4) & 0xf0; | |
| 478 | ✗ | for (int x = 0; x < vi.width; ++x) { | |
| 479 | ✗ | const int _dither = ditherMap[(x & 0x0f) | _y]; | |
| 480 | ✗ | reinterpret_cast<uint16_t *>(p)[x * 4 + 0] = reinterpret_cast<uint16_t *>(map)[reinterpret_cast<uint16_t *>(p)[x * 4 + 0] << 8 | _dither]; | |
| 481 | ✗ | reinterpret_cast<uint16_t *>(p)[x * 4 + 1] = reinterpret_cast<uint16_t *>(map)[reinterpret_cast<uint16_t *>(p)[x * 4 + 1] << 8 | _dither]; | |
| 482 | ✗ | reinterpret_cast<uint16_t *>(p)[x * 4 + 2] = reinterpret_cast<uint16_t *>(map)[reinterpret_cast<uint16_t *>(p)[x * 4 + 2] << 8 | _dither]; | |
| 483 | ✗ | reinterpret_cast<uint16_t *>(p)[x * 4 + 3] = reinterpret_cast<uint16_t *>(map)[reinterpret_cast<uint16_t *>(p)[x * 4 + 3] << 8 | _dither]; | |
| 484 | } | ||
| 485 | ✗ | p += pitch; | |
| 486 | } | ||
| 487 | } | ||
| 488 | ✗ | else if (vi.IsRGB48()) { | |
| 489 | ✗ | for (int y = 0; y < vi.height; ++y) { | |
| 490 | ✗ | const int _y = (y << 4) & 0xf0; | |
| 491 | ✗ | for (int x = 0; x < vi.width; ++x) { | |
| 492 | ✗ | const int _dither = ditherMap[(x & 0x0f) | _y]; | |
| 493 | ✗ | reinterpret_cast<uint16_t *>(p)[x * 3 + 0] = reinterpret_cast<uint16_t *>(map)[reinterpret_cast<uint16_t *>(p)[x * 3 + 0] << 8 | _dither]; | |
| 494 | ✗ | reinterpret_cast<uint16_t *>(p)[x * 3 + 1] = reinterpret_cast<uint16_t *>(map)[reinterpret_cast<uint16_t *>(p)[x * 3 + 1] << 8 | _dither]; | |
| 495 | ✗ | reinterpret_cast<uint16_t *>(p)[x * 3 + 2] = reinterpret_cast<uint16_t *>(map)[reinterpret_cast<uint16_t *>(p)[x * 3 + 2] << 8 | _dither]; | |
| 496 | } | ||
| 497 | ✗ | p += pitch; | |
| 498 | } | ||
| 499 | } | ||
| 500 | } | ||
| 501 | else { // no dithering | ||
| 502 |
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3 | if (vi.IsYUY2()) { |
| 503 | ✗ | for (int y = 0; y < vi.height; ++y) { | |
| 504 | ✗ | for (int x = 0; x < vi.width; ++x) { | |
| 505 | ✗ | p[x * 2 + 0] = map[p[x * 2 + 0]]; | |
| 506 | ✗ | p[x * 2 + 1] = mapchroma[p[x * 2 + 1]]; | |
| 507 | } | ||
| 508 | ✗ | p += pitch; | |
| 509 | } | ||
| 510 | } | ||
| 511 |
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3 | else if (vi.IsPlanar()) { |
| 512 |
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3 | if (vi.IsYUV() || vi.IsYUVA()) { |
| 513 | // planar YUV | ||
| 514 |
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3 | if (pixelsize == 1) { |
| 515 |
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6 | for (int y = 0; y < vi.height; ++y) { |
| 516 |
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36 | for (int x = 0; x < vi.width; ++x) { |
| 517 | 32 | p[x] = map[p[x]]; | |
| 518 | } | ||
| 519 | 4 | p += pitch; | |
| 520 | } | ||
| 521 | } | ||
| 522 | else { // pixelsize==2 | ||
| 523 |
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7 | for (int y = 0; y < vi.height; ++y) { |
| 524 |
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54 | for (int x = 0; x < vi.width; ++x) { |
| 525 | 48 | reinterpret_cast<uint16_t *>(p)[x] = reinterpret_cast<uint16_t *>(map)[reinterpret_cast<uint16_t *>(p)[x]]; | |
| 526 | } | ||
| 527 | 6 | p += pitch; | |
| 528 | } | ||
| 529 | } | ||
| 530 |
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3 | const int UVpitch = frame->GetPitch(PLANAR_U); |
| 531 |
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3 | p = frame->GetWritePtr(PLANAR_U); |
| 532 |
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3 | const int w = frame->GetRowSize(PLANAR_U) / pixelsize; |
| 533 |
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3 | const int h = frame->GetHeight(PLANAR_U); |
| 534 |
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3 | if (pixelsize == 1) { |
| 535 |
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4 | for (int y = 0; y < h; ++y) { |
| 536 |
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18 | for (int x = 0; x < w; ++x) { |
| 537 | 16 | p[x] = mapchroma[p[x]]; | |
| 538 | } | ||
| 539 | 2 | p += UVpitch; | |
| 540 | } | ||
| 541 |
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2 | p = frame->GetWritePtr(PLANAR_V); |
| 542 |
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4 | for (int y = 0; y < h; ++y) { |
| 543 |
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18 | for (int x = 0; x < w; ++x) { |
| 544 | 16 | p[x] = mapchroma[p[x]]; | |
| 545 | } | ||
| 546 | 2 | p += UVpitch; | |
| 547 | } | ||
| 548 | } | ||
| 549 | else { // pixelsize==2 | ||
| 550 |
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4 | for (int y = 0; y < h; ++y) { |
| 551 |
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15 | for (int x = 0; x < w; ++x) { |
| 552 | 12 | reinterpret_cast<uint16_t *>(p)[x] = reinterpret_cast<uint16_t *>(mapchroma)[reinterpret_cast<uint16_t *>(p)[x]]; | |
| 553 | } | ||
| 554 | 3 | p += UVpitch; | |
| 555 | } | ||
| 556 |
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1 | p = frame->GetWritePtr(PLANAR_V); |
| 557 |
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4 | for (int y = 0; y < h; ++y) { |
| 558 |
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15 | for (int x = 0; x < w; ++x) { |
| 559 | 12 | reinterpret_cast<uint16_t *>(p)[x] = reinterpret_cast<uint16_t *>(mapchroma)[reinterpret_cast<uint16_t *>(p)[x]]; | |
| 560 | } | ||
| 561 | 3 | p += UVpitch; | |
| 562 | } | ||
| 563 | } | ||
| 564 | } | ||
| 565 | else { | ||
| 566 | // Planar RGB | ||
| 567 | ✗ | BYTE* b = frame->GetWritePtr(PLANAR_B); | |
| 568 | ✗ | BYTE* r = frame->GetWritePtr(PLANAR_R); | |
| 569 | ✗ | const int pitch_b = frame->GetPitch(PLANAR_B); | |
| 570 | ✗ | const int pitch_r = frame->GetPitch(PLANAR_R); | |
| 571 | ✗ | if (pixelsize == 1) { | |
| 572 | ✗ | for (int y = 0; y < vi.height; ++y) { | |
| 573 | ✗ | for (int x = 0; x < vi.width; ++x) { | |
| 574 | ✗ | p[x] = map[p[x]]; | |
| 575 | ✗ | b[x] = map[b[x]]; | |
| 576 | ✗ | r[x] = map[r[x]]; | |
| 577 | } | ||
| 578 | ✗ | p += pitch; | |
| 579 | ✗ | b += pitch_b; | |
| 580 | ✗ | r += pitch_r; | |
| 581 | } | ||
| 582 | } | ||
| 583 | else { // pixelsize==2 | ||
| 584 | ✗ | for (int y = 0; y < vi.height; ++y) { | |
| 585 | ✗ | for (int x = 0; x < vi.width; ++x) { | |
| 586 | ✗ | reinterpret_cast<uint16_t *>(p)[x] = reinterpret_cast<uint16_t *>(map)[reinterpret_cast<uint16_t *>(p)[x]]; | |
| 587 | ✗ | reinterpret_cast<uint16_t *>(b)[x] = reinterpret_cast<uint16_t *>(map)[reinterpret_cast<uint16_t *>(b)[x]]; | |
| 588 | ✗ | reinterpret_cast<uint16_t *>(r)[x] = reinterpret_cast<uint16_t *>(map)[reinterpret_cast<uint16_t *>(r)[x]]; | |
| 589 | } | ||
| 590 | ✗ | p += pitch; | |
| 591 | ✗ | b += pitch_b; | |
| 592 | ✗ | r += pitch_r; | |
| 593 | } | ||
| 594 | } | ||
| 595 | } | ||
| 596 | } | ||
| 597 | ✗ | else if (vi.IsRGB()) { | |
| 598 | // packed RGB | ||
| 599 | ✗ | const int work_width = frame->GetRowSize() / pixelsize; | |
| 600 | ✗ | if (pixelsize == 1) { | |
| 601 | ✗ | for (int y = 0; y < vi.height; ++y) { | |
| 602 | ✗ | for (int x = 0; x < work_width; ++x) { | |
| 603 | ✗ | p[x] = map[p[x]]; | |
| 604 | } | ||
| 605 | ✗ | p += pitch; | |
| 606 | } | ||
| 607 | } | ||
| 608 | else { // pixelsize==2 | ||
| 609 | ✗ | for (int y = 0; y < vi.height; ++y) { | |
| 610 | ✗ | for (int x = 0; x < work_width; ++x) { | |
| 611 | ✗ | reinterpret_cast<uint16_t *>(p)[x] = reinterpret_cast<uint16_t *>(map)[reinterpret_cast<uint16_t *>(p)[x]]; | |
| 612 | } | ||
| 613 | ✗ | p += pitch; | |
| 614 | } | ||
| 615 | } | ||
| 616 | } | ||
| 617 | } | ||
| 618 | } | ||
| 619 | else { | ||
| 620 | // float 32 bit. only planars here | ||
| 621 | // no lut, realtime calculation only | ||
| 622 |
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1 | if (dither) { |
| 623 | ✗ | if (vi.IsYUV() || vi.IsYUVA()) { // planar YUV (incl Y only) | |
| 624 | // luma. with or w/o gamma | ||
| 625 | ✗ | if (use_gamma) { | |
| 626 | ✗ | for (int y = 0; y < vi.height; ++y) { | |
| 627 | ✗ | const int _y = (y << 4) & 0xf0; | |
| 628 | ✗ | for (int x = 0; x < vi.width; ++x) { | |
| 629 | ✗ | float _dither = ditherMap_f[(x & 0x0f) | _y]; | |
| 630 | ✗ | const float pixel = reinterpret_cast<float *>(p)[x] + _dither; | |
| 631 | ✗ | reinterpret_cast<float *>(p)[x] = calcPixel<false, true>(pixel); | |
| 632 | } | ||
| 633 | ✗ | p += pitch; | |
| 634 | } | ||
| 635 | } | ||
| 636 | else { | ||
| 637 | // don't use gamma (faster) | ||
| 638 | ✗ | for (int y = 0; y < vi.height; ++y) { | |
| 639 | ✗ | const int _y = (y << 4) & 0xf0; | |
| 640 | ✗ | for (int x = 0; x < vi.width; ++x) { | |
| 641 | ✗ | float _dither = ditherMap_f[(x & 0x0f) | _y]; | |
| 642 | ✗ | const float pixel = reinterpret_cast<float *>(p)[x] + _dither; | |
| 643 | ✗ | reinterpret_cast<float *>(p)[x] = calcPixel<false, false>(pixel); // w/o gamma | |
| 644 | } | ||
| 645 | ✗ | p += pitch; | |
| 646 | } | ||
| 647 | } | ||
| 648 | // chroma | ||
| 649 | ✗ | if (need_chroma) { | |
| 650 | ✗ | const int UVpitch = frame->GetPitch(PLANAR_U); | |
| 651 | ✗ | const int w = frame->GetRowSize(PLANAR_U) / pixelsize; | |
| 652 | ✗ | const int h = frame->GetHeight(PLANAR_U); | |
| 653 | ✗ | p = frame->GetWritePtr(PLANAR_U); | |
| 654 | ✗ | BYTE* q = frame->GetWritePtr(PLANAR_V); | |
| 655 | ✗ | for (int y = 0; y < h; ++y) { | |
| 656 | ✗ | const int _y = (y << 4) & 0xf0; | |
| 657 | ✗ | for (int x = 0; x < w; ++x) { | |
| 658 | ✗ | float _dither = ditherMap_f[(x & 0x0f) | _y]; | |
| 659 | ✗ | const float pixel_u = reinterpret_cast<float *>(p)[x] + _dither; | |
| 660 | ✗ | reinterpret_cast<float *>(p)[x] = calcPixel<true, false>(pixel_u); | |
| 661 | ✗ | const float pixel_v = reinterpret_cast<float *>(q)[x] + _dither; | |
| 662 | ✗ | reinterpret_cast<float *>(q)[x] = calcPixel<true, false>(pixel_v); | |
| 663 | } | ||
| 664 | ✗ | p += UVpitch; | |
| 665 | ✗ | q += UVpitch; | |
| 666 | } | ||
| 667 | } | ||
| 668 | } | ||
| 669 | ✗ | else if (vi.IsPlanarRGB() || vi.IsPlanarRGBA()) { | |
| 670 | // planar RGB | ||
| 671 | ✗ | BYTE* b = frame->GetWritePtr(PLANAR_B); | |
| 672 | ✗ | BYTE* r = frame->GetWritePtr(PLANAR_R); | |
| 673 | ✗ | const int pitch_b = frame->GetPitch(PLANAR_B); | |
| 674 | ✗ | const int pitch_r = frame->GetPitch(PLANAR_R); | |
| 675 | ✗ | if (use_gamma) { | |
| 676 | ✗ | for (int y = 0; y < vi.height; ++y) { | |
| 677 | ✗ | const int _y = (y << 4) & 0xf0; | |
| 678 | ✗ | for (int x = 0; x < vi.width; ++x) { | |
| 679 | ✗ | float _dither = ditherMap_f[(x & 0x0f) | _y]; | |
| 680 | ✗ | const float pixel_p = reinterpret_cast<float *>(p)[x] + _dither; // g channel | |
| 681 | ✗ | reinterpret_cast<float *>(p)[x] = calcPixel<false, true>(pixel_p); | |
| 682 | ✗ | const float pixel_b = reinterpret_cast<float *>(b)[x] + _dither; | |
| 683 | ✗ | reinterpret_cast<float *>(b)[x] = calcPixel<false, true>(pixel_b); | |
| 684 | ✗ | const float pixel_r = reinterpret_cast<float *>(r)[x] + _dither; | |
| 685 | ✗ | reinterpret_cast<float *>(r)[x] = calcPixel<false, true>(pixel_r); | |
| 686 | } | ||
| 687 | ✗ | p += pitch; // g | |
| 688 | ✗ | b += pitch_b; | |
| 689 | ✗ | r += pitch_r; | |
| 690 | } | ||
| 691 | } | ||
| 692 | else { | ||
| 693 | ✗ | for (int y = 0; y < vi.height; ++y) { | |
| 694 | ✗ | const int _y = (y << 4) & 0xf0; | |
| 695 | ✗ | for (int x = 0; x < vi.width; ++x) { | |
| 696 | ✗ | float _dither = ditherMap_f[(x & 0x0f) | _y]; | |
| 697 | ✗ | const float pixel_p = reinterpret_cast<float *>(p)[x] + _dither; // g channel | |
| 698 | ✗ | reinterpret_cast<float *>(p)[x] = calcPixel<false, false>(pixel_p); | |
| 699 | ✗ | const float pixel_b = reinterpret_cast<float *>(b)[x] + _dither; | |
| 700 | ✗ | reinterpret_cast<float *>(b)[x] = calcPixel<false, false>(pixel_b); | |
| 701 | ✗ | const float pixel_r = reinterpret_cast<float *>(r)[x] + _dither; | |
| 702 | ✗ | reinterpret_cast<float *>(r)[x] = calcPixel<false, false>(pixel_r); | |
| 703 | } | ||
| 704 | ✗ | p += pitch; // g | |
| 705 | ✗ | b += pitch_b; | |
| 706 | ✗ | r += pitch_r; | |
| 707 | } | ||
| 708 | } | ||
| 709 | } | ||
| 710 | else { | ||
| 711 | // 32 bit, neither YUV(A), nor RGB(A) | ||
| 712 | } | ||
| 713 | } | ||
| 714 | else { | ||
| 715 | // no dither | ||
| 716 |
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1 | if (vi.IsYUV() || vi.IsYUVA()) { // planar YUV (incl Y only) |
| 717 | // luma. with or w/o gamma | ||
| 718 |
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1 | if (use_gamma) { |
| 719 |
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3 | for (int y = 0; y < vi.height; ++y) { |
| 720 |
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12 | for (int x = 0; x < vi.width; ++x) { |
| 721 | 10 | const float pixel = reinterpret_cast<float *>(p)[x]; | |
| 722 | 20 | reinterpret_cast<float *>(p)[x] = calcPixel<false, true>(pixel); | |
| 723 | } | ||
| 724 | 2 | p += pitch; | |
| 725 | } | ||
| 726 | } | ||
| 727 | else { | ||
| 728 | // don't use gamma (faster) | ||
| 729 | ✗ | for (int y = 0; y < vi.height; ++y) { | |
| 730 | ✗ | for (int x = 0; x < vi.width; ++x) { | |
| 731 | ✗ | const float pixel = reinterpret_cast<float *>(p)[x]; | |
| 732 | ✗ | reinterpret_cast<float *>(p)[x] = calcPixel<false, false>(pixel); // w/o gamma | |
| 733 | } | ||
| 734 | ✗ | p += pitch; | |
| 735 | } | ||
| 736 | } | ||
| 737 | // chroma | ||
| 738 |
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1 | if (need_chroma) { |
| 739 |
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1 | const int UVpitch = frame->GetPitch(PLANAR_U); |
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1 | const int w = frame->GetRowSize(PLANAR_U) / pixelsize; |
| 741 |
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1 | const int h = frame->GetHeight(PLANAR_U); |
| 742 |
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1 | p = frame->GetWritePtr(PLANAR_U); |
| 743 |
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1 | BYTE* q = frame->GetWritePtr(PLANAR_V); |
| 744 |
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3 | for (int y = 0; y < h; ++y) { |
| 745 |
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12 | for (int x = 0; x < w; ++x) { |
| 746 | 10 | const float pixel_u = reinterpret_cast<float *>(p)[x]; | |
| 747 | 10 | reinterpret_cast<float *>(p)[x] = calcPixel<true, false>(pixel_u); | |
| 748 | 10 | const float pixel_v = reinterpret_cast<float *>(q)[x]; | |
| 749 |
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20 | reinterpret_cast<float *>(q)[x] = calcPixel<true, false>(pixel_v); |
| 750 | } | ||
| 751 | 2 | p += UVpitch; | |
| 752 | 2 | q += UVpitch; | |
| 753 | } | ||
| 754 | } | ||
| 755 | } | ||
| 756 | ✗ | else if (vi.IsPlanarRGB() || vi.IsPlanarRGBA()) { | |
| 757 | // planar RGB | ||
| 758 | ✗ | BYTE* b = frame->GetWritePtr(PLANAR_B); | |
| 759 | ✗ | BYTE* r = frame->GetWritePtr(PLANAR_R); | |
| 760 | ✗ | const int pitch_b = frame->GetPitch(PLANAR_B); | |
| 761 | ✗ | const int pitch_r = frame->GetPitch(PLANAR_R); | |
| 762 | ✗ | if (use_gamma) { | |
| 763 | ✗ | for (int y = 0; y < vi.height; ++y) { | |
| 764 | ✗ | for (int x = 0; x < vi.width; ++x) { | |
| 765 | ✗ | const float pixel_p = reinterpret_cast<float *>(p)[x]; // g channel | |
| 766 | ✗ | reinterpret_cast<float *>(p)[x] = calcPixel<false, true>(pixel_p); | |
| 767 | ✗ | const float pixel_b = reinterpret_cast<float *>(b)[x]; | |
| 768 | ✗ | reinterpret_cast<float *>(b)[x] = calcPixel<false, true>(pixel_b); | |
| 769 | ✗ | const float pixel_r = reinterpret_cast<float *>(r)[x]; | |
| 770 | ✗ | reinterpret_cast<float *>(r)[x] = calcPixel<false, true>(pixel_r); | |
| 771 | } | ||
| 772 | ✗ | p += pitch; // g | |
| 773 | ✗ | b += pitch_b; | |
| 774 | ✗ | r += pitch_r; | |
| 775 | } | ||
| 776 | } | ||
| 777 | else { | ||
| 778 | ✗ | for (int y = 0; y < vi.height; ++y) { | |
| 779 | ✗ | for (int x = 0; x < vi.width; ++x) { | |
| 780 | ✗ | const float pixel_p = reinterpret_cast<float *>(p)[x]; // g channel | |
| 781 | ✗ | reinterpret_cast<float *>(p)[x] = calcPixel<false, false>(pixel_p); | |
| 782 | ✗ | const float pixel_b = reinterpret_cast<float *>(b)[x]; | |
| 783 | ✗ | reinterpret_cast<float *>(b)[x] = calcPixel<false, false>(pixel_b); | |
| 784 | ✗ | const float pixel_r = reinterpret_cast<float *>(r)[x]; | |
| 785 | ✗ | reinterpret_cast<float *>(r)[x] = calcPixel<false, false>(pixel_r); | |
| 786 | } | ||
| 787 | ✗ | p += pitch; // g | |
| 788 | ✗ | b += pitch_b; | |
| 789 | ✗ | r += pitch_r; | |
| 790 | } | ||
| 791 | } | ||
| 792 | } | ||
| 793 | else { | ||
| 794 | // 32 bit, neither YUV(A), nor RGB(A) | ||
| 795 | } | ||
| 796 | } | ||
| 797 | } | ||
| 798 | 4 | return frame; | |
| 799 | ✗ | } | |
| 800 | |||
| 801 | ✗ | AVSValue __cdecl Levels::Create(AVSValue args, void*, IScriptEnvironment* env) | |
| 802 | { | ||
| 803 | enum { CHILD, IN_MIN, GAMMA, IN_MAX, OUT_MIN, OUT_MAX, CORING, DITHER }; | ||
| 804 | ✗ | return new Levels( args[CHILD].AsClip(), (float)args[IN_MIN].AsFloat(), (float)args[GAMMA].AsFloat(), (float)args[IN_MAX].AsFloat(), | |
| 805 | ✗ | (float)args[OUT_MIN].AsFloat(), (float)args[OUT_MAX].AsFloat(), args[CORING].AsBool(true), args[DITHER].AsBool(false), env ); | |
| 806 | } | ||
| 807 | |||
| 808 | /******************************** | ||
| 809 | ******* RGBA Filter ****** | ||
| 810 | ********************************/ | ||
| 811 | |||
| 812 | #define READ_CONDITIONAL(plane_num, var_name, internal_name, condVarSuffix) \ | ||
| 813 | { \ | ||
| 814 | std::string s = "rgbadjust_" #var_name;\ | ||
| 815 | s = s + condVarSuffix; \ | ||
| 816 | const double t = env->GetVarDouble(s.c_str(), DBL_MIN); \ | ||
| 817 | if (t != DBL_MIN) { \ | ||
| 818 | config->rgba[plane_num].internal_name = t; \ | ||
| 819 | config->rgba[plane_num].changed = true; \ | ||
| 820 | } \ | ||
| 821 | } | ||
| 822 | |||
| 823 | 9 | static void rgbadjust_read_conditional(IScriptEnvironment* env, RGBAdjustConfig* config, const char * condVarSuffix) | |
| 824 | { | ||
| 825 |
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18 | READ_CONDITIONAL(0, r, scale, condVarSuffix); |
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18 | READ_CONDITIONAL(1, g, scale, condVarSuffix); |
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18 | READ_CONDITIONAL(2, b, scale, condVarSuffix); |
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18 | READ_CONDITIONAL(3, a, scale, condVarSuffix); |
| 829 | |||
| 830 |
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18 | READ_CONDITIONAL(0, rb, bias, condVarSuffix); |
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18 | READ_CONDITIONAL(1, gb, bias, condVarSuffix); |
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18 | READ_CONDITIONAL(2, bb, bias, condVarSuffix); |
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18 | READ_CONDITIONAL(3, ab, bias, condVarSuffix); |
| 834 | |||
| 835 |
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18 | READ_CONDITIONAL(0, rg, gamma, condVarSuffix); |
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18 | READ_CONDITIONAL(1, gg, gamma, condVarSuffix); |
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18 | READ_CONDITIONAL(2, bg, gamma, condVarSuffix); |
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18 | READ_CONDITIONAL(3, ag, gamma, condVarSuffix); |
| 839 | 9 | } | |
| 840 | |||
| 841 | #undef READ_CONDITIONAL | ||
| 842 | |||
| 843 | |||
| 844 | |||
| 845 | 9 | RGBAdjust::~RGBAdjust() | |
| 846 | { | ||
| 847 |
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9 | if (map_holder) |
| 848 |
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8 | delete[] map_holder; |
| 849 | 9 | } | |
| 850 | |||
| 851 | 10 | void RGBAdjust::CheckAndConvertParams(RGBAdjustConfig &config, IScriptEnvironment *env) | |
| 852 | { | ||
| 853 |
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10 | if ((config.rgba[0].gamma <= 0.0) || (config.rgba[1].gamma <= 0.0) || (config.rgba[2].gamma <= 0.0) || (config.rgba[3].gamma <= 0.0)) |
| 854 | ✗ | env->ThrowError("RGBAdjust: gammas must be positive"); | |
| 855 | 10 | } | |
| 856 | |||
| 857 | 60 | static __inline float RGBAdjust_processPixel(const float val, const double c0, const double c1, const double c2) | |
| 858 | { | ||
| 859 | 60 | const double pixel_max = 1.0; | |
| 860 | 60 | return (float)(pow(clamp((c0 + val * c1) / pixel_max, 0.0, 1.0), c2)); | |
| 861 | } | ||
| 862 | |||
| 863 | 29 | void RGBAdjust::rgbadjust_create_lut(BYTE *lut_buf, const int plane, RGBAdjustConfig &cfg) { | |
| 864 |
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29 | if (!use_lut) |
| 865 | ✗ | return; | |
| 866 | |||
| 867 | 29 | const int lookup_size = 1 << bits_per_pixel; // 256, 1024, 4096, 16384, 65536 | |
| 868 | |||
| 869 | void(*set_map)(BYTE*, int, int, float, const double, const double, const double); | ||
| 870 |
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29 | if (dither) { |
| 871 | 3 | set_map = [](BYTE* map, int lookup_size, int bits_per_pixel, float dither_strength, const double c0, const double c1, const double c2) { | |
| 872 | 3 | double bias_dither = -(256.0f * dither_strength - 1) / 2; // -127.5 for 8 bit, scaling because of dithershift | |
| 873 | 3 | double pixel_max = (1 << bits_per_pixel) - 1; | |
| 874 |
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3 | if (bits_per_pixel == 8) { |
| 875 |
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196611 | for (int i = 0; i < lookup_size * 256; ++i) { |
| 876 | 196608 | int ii = (i & 0xFFFFFF00) + (int)((i & 0xFF)*dither_strength); | |
| 877 | 196608 | map[i] = BYTE(pow(clamp((c0 * 256 + ii * c1 - bias_dither) / (double(pixel_max) * 256), 0.0, 1.0), c2) * (double)pixel_max + 0.5); | |
| 878 | } | ||
| 879 | } | ||
| 880 | else { | ||
| 881 | ✗ | for (int i = 0; i < lookup_size * 256; ++i) { | |
| 882 | ✗ | int ii = (i & 0xFFFFFF00) + (int)((i & 0xFF)*dither_strength); | |
| 883 | ✗ | reinterpret_cast<uint16_t *>(map)[i] = uint16_t(pow(clamp((c0 * 256 + ii * c1 - bias_dither) / (double(pixel_max) * 256), 0.0, 1.0), c2) * (double)pixel_max + 0.5); | |
| 884 | } | ||
| 885 | } | ||
| 886 | 3 | }; | |
| 887 | } | ||
| 888 | else { | ||
| 889 | 26 | set_map = [](BYTE* map, int lookup_size, int bits_per_pixel, float dither_strength, const double c0, const double c1, const double c2) { | |
| 890 | 26 | double pixel_max = (1 << bits_per_pixel) - 1; | |
| 891 |
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26 | if (bits_per_pixel == 8) { |
| 892 |
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|
4883 | for (int i = 0; i < lookup_size; ++i) { // fix of bug introduced in an earlier refactor was: i < 256 * 256 |
| 893 | 4864 | map[i] = BYTE(pow(clamp((c0 + i * c1) / (double)pixel_max, 0.0, 1.0), c2) * double(pixel_max) + 0.5); | |
| 894 | } | ||
| 895 | } | ||
| 896 | else { | ||
| 897 |
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|
458759 | for (int i = 0; i < lookup_size; ++i) { // fix of bug introduced in an earlier refactor was: i < 256 * 256 |
| 898 | 458752 | reinterpret_cast<uint16_t *>(map)[i] = uint16_t(pow(clamp((c0 + i * c1) / (double)pixel_max, 0.0, 1.0), c2) * double(pixel_max) + 0.5); | |
| 899 | } | ||
| 900 | } | ||
| 901 | 26 | }; | |
| 902 | } | ||
| 903 | |||
| 904 | 29 | set_map(lut_buf, lookup_size, bits_per_pixel, dither_strength, cfg.rgba[plane].bias, cfg.rgba[plane].scale, 1 / cfg.rgba[plane].gamma); | |
| 905 | } | ||
| 906 | |||
| 907 | 9 | RGBAdjust::RGBAdjust(PClip _child, double r, double g, double b, double a, | |
| 908 | double rb, double gb, double bb, double ab, | ||
| 909 | double rg, double gg, double bg, double ag, | ||
| 910 | 9 | bool _analyze, bool _dither, bool _conditional, const char *_condVarSuffix, IScriptEnvironment* env) | |
| 911 |
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9 | : GenericVideoFilter(_child), analyze(_analyze), dither(_dither), condVarSuffix(_condVarSuffix) |
| 912 | { | ||
| 913 | // one buffer for all maps | ||
| 914 | 9 | map_holder = nullptr; | |
| 915 | |||
| 916 |
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9 | if (!vi.IsRGB()) |
| 917 | ✗ | env->ThrowError("RGBAdjust requires RGB input"); | |
| 918 | |||
| 919 | 9 | config.rgba[0].scale = r; | |
| 920 | 9 | config.rgba[1].scale = g; | |
| 921 | 9 | config.rgba[2].scale = b; | |
| 922 | 9 | config.rgba[3].scale = a; | |
| 923 | // bias | ||
| 924 | 9 | config.rgba[0].bias = rb; | |
| 925 | 9 | config.rgba[1].bias = gb; | |
| 926 | 9 | config.rgba[2].bias = bb; | |
| 927 | 9 | config.rgba[3].bias = ab; | |
| 928 | // gammas | ||
| 929 | 9 | config.rgba[0].gamma = rg; | |
| 930 | 9 | config.rgba[1].gamma = gg; | |
| 931 | 9 | config.rgba[2].gamma = bg; | |
| 932 | 9 | config.rgba[3].gamma = ag; | |
| 933 | |||
| 934 | 9 | config.rgba[0].changed = false; | |
| 935 | 9 | config.rgba[1].changed = false; | |
| 936 | 9 | config.rgba[2].changed = false; | |
| 937 | 9 | config.rgba[3].changed = false; | |
| 938 | |||
| 939 |
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9 | CheckAndConvertParams(config, env); |
| 940 | |||
| 941 |
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9 | pixelsize = vi.ComponentSize(); |
| 942 |
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9 | bits_per_pixel = vi.BitsPerComponent(); // 8,10..16 |
| 943 | |||
| 944 | 9 | if (pixelsize == 4) { | |
| 945 | // dither parameter is silently ignored | ||
| 946 | // if (dither) env->ThrowError("RGBAdjust: cannot 'dither' a 32bit float video"); | ||
| 947 | } | ||
| 948 | // No lookup for float. todo: slow on-the-fly realtime calculation | ||
| 949 | |||
| 950 |
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9 | real_lookup_size = (pixelsize == 1) ? 256 : 65536; // avoids lut overflow in case of non-standard content of a 10 bit clip |
| 951 |
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9 | max_pixel_value = (pixelsize == 4) ? 255 : (1 << bits_per_pixel) - 1; // n/a for float formats |
| 952 | 9 | dither_strength = 1.0f; // fixed, not used | |
| 953 | |||
| 954 | 9 | use_lut = bits_per_pixel != 32; // for float: realtime (todo) | |
| 955 | |||
| 956 |
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9 | if (!use_lut) |
| 957 | 1 | dither = false; | |
| 958 | |||
| 959 |
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9 | if(use_lut) { |
| 960 |
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8 | number_of_maps = (vi.IsRGB24() || vi.IsRGB48() || vi.IsPlanarRGB()) ? 3 : 4; |
| 961 | 8 | int one_bufsize = pixelsize * real_lookup_size; | |
| 962 |
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8 | if (dither) one_bufsize *= 256; |
| 963 | |||
| 964 |
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8 | map_holder = new uint8_t[one_bufsize * number_of_maps]; |
| 965 | /* | ||
| 966 | // left here intentionally: | ||
| 967 | // for some reason, AtExit does not get called from within ScriptClip, causing no free thus memory leak | ||
| 968 | // We are using new here and delete in destructor | ||
| 969 | static_cast<uint8_t*>(env->Allocate(one_bufsize * number_of_maps, 16, AVS_NORMAL_ALLOC)); | ||
| 970 | if (!mapR) | ||
| 971 | env->ThrowError("RGBAdjust: Could not reserve memory."); | ||
| 972 | env->AtExit(free_buffer, mapR); | ||
| 973 | */ | ||
| 974 |
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8 | if(bits_per_pixel>8 && bits_per_pixel<16) // make lut table safe for 10-14 bit garbage |
| 975 | ✗ | std::fill_n(map_holder, one_bufsize * number_of_maps, 0); // 8 and 16 bit fully overwrites | |
| 976 | 8 | maps[0] = map_holder; | |
| 977 | 8 | maps[1] = maps[0] + one_bufsize; | |
| 978 | 8 | maps[2] = maps[1] + one_bufsize; | |
| 979 |
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8 | maps[3] = number_of_maps == 4 ? maps[2] + one_bufsize : nullptr; |
| 980 | |||
| 981 |
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34 | for (int plane = 0; plane < number_of_maps; plane++) { |
| 982 |
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26 | rgbadjust_create_lut(maps[plane], plane, config); |
| 983 | } | ||
| 984 | } | ||
| 985 | 9 | } | |
| 986 | |||
| 987 | template<typename pixel_t> | ||
| 988 | ✗ | static void fill_accum_rgb_planar_c(const BYTE *srcpR, const BYTE* srcpG, const BYTE* srcpB, int pitch, | |
| 989 | unsigned int *accum_r, unsigned int *accum_g, unsigned int *accum_b, | ||
| 990 | int width, int height, int max_pixel_value) { | ||
| 991 | ✗ | for (int y = 0; y < height; y++) { | |
| 992 | ✗ | for (int x = 0; x < width; x++) { | |
| 993 | ✗ | int r = reinterpret_cast<const pixel_t*>(srcpR)[x]; | |
| 994 | ✗ | int g = reinterpret_cast<const pixel_t*>(srcpG)[x]; | |
| 995 | ✗ | int b = reinterpret_cast<const pixel_t*>(srcpB)[x]; | |
| 996 | if constexpr (sizeof(pixel_t) != 1) { | ||
| 997 | ✗ | if (r > max_pixel_value) r = max_pixel_value; | |
| 998 | ✗ | if (g > max_pixel_value) g = max_pixel_value; | |
| 999 | ✗ | if (b > max_pixel_value) b = max_pixel_value; | |
| 1000 | } | ||
| 1001 | ✗ | accum_r[r]++; | |
| 1002 | ✗ | accum_g[g]++; | |
| 1003 | ✗ | accum_b[b]++; | |
| 1004 | } | ||
| 1005 | ✗ | srcpR += pitch; | |
| 1006 | ✗ | srcpG += pitch; | |
| 1007 | ✗ | srcpB += pitch; | |
| 1008 | } | ||
| 1009 | ✗ | } | |
| 1010 | |||
| 1011 | ✗ | static void fill_accum_rgb_planar_float_c(const BYTE* srcpR, const BYTE* srcpG, const BYTE* srcpB, int pitch, | |
| 1012 | unsigned int* accum_r, unsigned int* accum_g, unsigned int* accum_b, | ||
| 1013 | int width, int height, RGBStats &rgbplanedata) { | ||
| 1014 | |||
| 1015 | ✗ | for (int i = 0; i < 3; i++) { | |
| 1016 | ✗ | rgbplanedata.data[i].real_max = std::numeric_limits<float>::min(); | |
| 1017 | ✗ | rgbplanedata.data[i].real_min = std::numeric_limits<float>::max(); | |
| 1018 | ✗ | rgbplanedata.data[i].sum = 0.0; | |
| 1019 | } | ||
| 1020 | |||
| 1021 | ✗ | for (int y = 0; y < height; y++) { | |
| 1022 | ✗ | for (int x = 0; x < width; x++) { | |
| 1023 | // convert range 0..1 to 0..65535 for loose_min/max fake histogram | ||
| 1024 | ✗ | float r = reinterpret_cast<const float*>(srcpR)[x]; | |
| 1025 | ✗ | float g = reinterpret_cast<const float*>(srcpG)[x]; | |
| 1026 | ✗ | float b = reinterpret_cast<const float*>(srcpB)[x]; | |
| 1027 | ✗ | int ri = (int)(clamp(r * 65535.0f + 0.5f, 0.0f, 65535.0f)); | |
| 1028 | ✗ | int gi = (int)(clamp(g * 65535.0f + 0.5f, 0.0f, 65535.0f)); | |
| 1029 | ✗ | int bi = (int)(clamp(b * 65535.0f + 0.5f, 0.0f, 65535.0f)); | |
| 1030 | ✗ | if (r > rgbplanedata.data[0].real_max) rgbplanedata.data[0].real_max = r; | |
| 1031 | ✗ | if (r < rgbplanedata.data[0].real_min) rgbplanedata.data[0].real_min = r; | |
| 1032 | ✗ | rgbplanedata.data[0].sum += r; | |
| 1033 | ✗ | if (g > rgbplanedata.data[1].real_max) rgbplanedata.data[1].real_max = g; | |
| 1034 | ✗ | if (g < rgbplanedata.data[1].real_min) rgbplanedata.data[1].real_min = g; | |
| 1035 | ✗ | rgbplanedata.data[1].sum += g; | |
| 1036 | ✗ | if (b > rgbplanedata.data[2].real_max) rgbplanedata.data[2].real_max = b; | |
| 1037 | ✗ | if (b < rgbplanedata.data[2].real_min) rgbplanedata.data[2].real_min = b; | |
| 1038 | ✗ | rgbplanedata.data[2].sum += b; | |
| 1039 | ✗ | accum_r[ri]++; | |
| 1040 | ✗ | accum_g[gi]++; | |
| 1041 | ✗ | accum_b[bi]++; | |
| 1042 | } | ||
| 1043 | ✗ | srcpR += pitch; | |
| 1044 | ✗ | srcpG += pitch; | |
| 1045 | ✗ | srcpB += pitch; | |
| 1046 | } | ||
| 1047 | ✗ | } | |
| 1048 | |||
| 1049 | template<typename pixel_t> | ||
| 1050 | 1 | static void fill_accum_rgb_packed_c(const BYTE *srcp, int pitch, | |
| 1051 | unsigned int *accum_r, unsigned int *accum_g, unsigned int *accum_b, | ||
| 1052 | int work_width, int height, int pixel_step) { | ||
| 1053 |
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void fill_accum_rgb_packed_c<unsigned short>(unsigned char const*, int, unsigned int*, unsigned int*, unsigned int*, int, int, int):
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121 | for (int y = 0; y < height; y++) { |
| 1054 |
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void fill_accum_rgb_packed_c<unsigned short>(unsigned char const*, int, unsigned int*, unsigned int*, unsigned int*, int, int, int):
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38520 | for (int x = 0; x < work_width; x += pixel_step) { |
| 1055 | 38400 | accum_r[reinterpret_cast<const pixel_t *>(srcp)[x + 2]]++; | |
| 1056 | 38400 | accum_g[reinterpret_cast<const pixel_t *>(srcp)[x + 1]]++; | |
| 1057 | 38400 | accum_b[reinterpret_cast<const pixel_t *>(srcp)[x + 0]]++; | |
| 1058 | } | ||
| 1059 | 120 | srcp += pitch; | |
| 1060 | } | ||
| 1061 | 1 | } | |
| 1062 | |||
| 1063 | template<typename pixel_t, int pixel_step, bool dither> | ||
| 1064 | 7 | static void apply_map_rgb_packed_c(BYTE *dstp8, int pitch, | |
| 1065 | BYTE *mapR, BYTE *mapG, BYTE *mapB, BYTE *mapA, | ||
| 1066 | int width, int height) | ||
| 1067 | { | ||
| 1068 | 7 | int _y = 0; | |
| 1069 | 7 | int _dither = 0; | |
| 1070 | 7 | pixel_t *dstp = reinterpret_cast<pixel_t *>(dstp8); | |
| 1071 | 7 | pitch /= sizeof(pixel_t); | |
| 1072 | |||
| 1073 |
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void apply_map_rgb_packed_c<unsigned char, 3, true>(unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_packed_c<unsigned char, 4, false>(unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_packed_c<unsigned char, 4, true>(unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_packed_c<unsigned short, 3, false>(unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_packed_c<unsigned short, 3, true>(unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_packed_c<unsigned short, 4, false>(unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_packed_c<unsigned short, 4, true>(unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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142 | for (int y = 0; y < height; y++) { |
| 1074 | if(dither) | ||
| 1075 | 3 | _y = (y << 4) & 0xf0; | |
| 1076 |
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void apply_map_rgb_packed_c<unsigned char, 3, true>(unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_packed_c<unsigned char, 4, false>(unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_packed_c<unsigned char, 4, true>(unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_packed_c<unsigned short, 3, false>(unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_packed_c<unsigned short, 3, true>(unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_packed_c<unsigned short, 4, false>(unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_packed_c<unsigned short, 4, true>(unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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|
38624 | for (int x = 0; x < width; x++) { |
| 1077 | if (dither) | ||
| 1078 | 21 | _dither = ditherMap[(x & 0x0f) | _y]; | |
| 1079 | 38489 | dstp[x * pixel_step + 0] = reinterpret_cast<pixel_t *>(mapB)[dither ? dstp[x * pixel_step + 0] << 8 | _dither : dstp[x * pixel_step + 0]]; | |
| 1080 | 38489 | dstp[x * pixel_step + 1] = reinterpret_cast<pixel_t *>(mapG)[dither ? dstp[x * pixel_step + 1] << 8 | _dither : dstp[x * pixel_step + 1]]; | |
| 1081 | 38489 | dstp[x * pixel_step + 2] = reinterpret_cast<pixel_t *>(mapR)[dither ? dstp[x * pixel_step + 2] << 8 | _dither : dstp[x * pixel_step + 2]]; | |
| 1082 | if constexpr(pixel_step == 4) | ||
| 1083 | 22 | dstp[x * pixel_step + 3] = reinterpret_cast<pixel_t *>(mapA)[dither ? dstp[x * pixel_step + 3] << 8 | _dither : dstp[x * pixel_step + 3]]; | |
| 1084 | } | ||
| 1085 | 135 | dstp += pitch; | |
| 1086 | } | ||
| 1087 | 7 | } | |
| 1088 | |||
| 1089 | template<typename pixel_t, bool hasAlpha, bool dither> | ||
| 1090 | 1 | static void apply_map_rgb_planar_c(BYTE *dstpR8, BYTE *dstpG8, BYTE *dstpB8, BYTE *dstpA8, int pitch, | |
| 1091 | BYTE *mapR, BYTE *mapG, BYTE *mapB, BYTE *mapA, | ||
| 1092 | int width, int height) | ||
| 1093 | { | ||
| 1094 | 1 | int _y = 0; | |
| 1095 | 1 | int _dither = 0; | |
| 1096 | 1 | pixel_t *dstpR = reinterpret_cast<pixel_t *>(dstpR8); | |
| 1097 | 1 | pixel_t *dstpG = reinterpret_cast<pixel_t *>(dstpG8); | |
| 1098 | 1 | pixel_t *dstpB = reinterpret_cast<pixel_t *>(dstpB8); | |
| 1099 | 1 | pixel_t *dstpA = reinterpret_cast<pixel_t *>(dstpA8); | |
| 1100 | 1 | pitch /= sizeof(pixel_t); | |
| 1101 | |||
| 1102 |
2/16void apply_map_rgb_planar_c<unsigned char, false, false>(unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_planar_c<unsigned char, false, true>(unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_planar_c<unsigned char, true, false>(unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_planar_c<unsigned char, true, true>(unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_planar_c<unsigned short, false, false>(unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_planar_c<unsigned short, false, true>(unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_planar_c<unsigned short, true, false>(unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_planar_c<unsigned short, true, true>(unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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|
4 | for (int y = 0; y < height; y++) { |
| 1103 | if(dither) | ||
| 1104 | ✗ | _y = (y << 4) & 0xf0; | |
| 1105 |
2/16void apply_map_rgb_planar_c<unsigned char, false, false>(unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_planar_c<unsigned char, false, true>(unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_planar_c<unsigned char, true, false>(unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_planar_c<unsigned char, true, true>(unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_planar_c<unsigned short, false, false>(unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_planar_c<unsigned short, false, true>(unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_planar_c<unsigned short, true, false>(unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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void apply_map_rgb_planar_c<unsigned short, true, true>(unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, unsigned char*, unsigned char*, unsigned char*, unsigned char*, int, int):
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|
18 | for (int x = 0; x < width; x++) { |
| 1106 | if (dither) | ||
| 1107 | ✗ | _dither = ditherMap[(x & 0x0f) | _y]; | |
| 1108 | 15 | reinterpret_cast<pixel_t *>(dstpG)[x] = reinterpret_cast<pixel_t *>(mapG)[dither ? dstpG[x] << 8 | _dither : dstpG[x]]; | |
| 1109 | 15 | reinterpret_cast<pixel_t *>(dstpB)[x] = reinterpret_cast<pixel_t *>(mapB)[dither ? dstpB[x] << 8 | _dither : dstpB[x]]; | |
| 1110 | 15 | reinterpret_cast<pixel_t *>(dstpR)[x] = reinterpret_cast<pixel_t *>(mapR)[dither ? dstpR[x] << 8 | _dither : dstpR[x]]; | |
| 1111 | if(hasAlpha) | ||
| 1112 | ✗ | reinterpret_cast<pixel_t *>(dstpA)[x] = reinterpret_cast<pixel_t *>(mapA)[dither ? dstpA[x] << 8 | _dither : dstpA[x]]; | |
| 1113 | } | ||
| 1114 | 3 | dstpG += pitch; dstpB += pitch; dstpR += pitch; | |
| 1115 | if(hasAlpha) | ||
| 1116 | ✗ | dstpA += pitch; | |
| 1117 | } | ||
| 1118 | 1 | } | |
| 1119 | |||
| 1120 | |||
| 1121 | 9 | PVideoFrame __stdcall RGBAdjust::GetFrame(int n, IScriptEnvironment* env) | |
| 1122 | { | ||
| 1123 |
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|
9 | PVideoFrame frame = child->GetFrame(n, env); |
| 1124 |
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|
9 | env->MakeWritable(&frame); |
| 1125 |
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|
9 | BYTE* p = frame->GetWritePtr(); |
| 1126 |
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|
9 | const int pitch = frame->GetPitch(); |
| 1127 | |||
| 1128 | 9 | int w = vi.width; | |
| 1129 | 9 | int h = vi.height; | |
| 1130 | |||
| 1131 | 9 | RGBAdjustConfig local_config = config; | |
| 1132 | |||
| 1133 | // Read conditional variables | ||
| 1134 | 9 | local_config.rgba[0].changed = false; | |
| 1135 | 9 | local_config.rgba[1].changed = false; | |
| 1136 | 9 | local_config.rgba[2].changed = false; | |
| 1137 | 9 | local_config.rgba[3].changed = false; | |
| 1138 |
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|
9 | rgbadjust_read_conditional(env, &local_config, condVarSuffix); |
| 1139 | |||
| 1140 | 9 | BYTE *maps_live[4] = { nullptr }; | |
| 1141 | 9 | BYTE *maps_local[4] = { nullptr }; // for local lut table allocation, don't overwrite common buffer | |
| 1142 |
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|
45 | for (int i = 0; i < 4; i++) |
| 1143 | 36 | maps_live[i] = maps[i]; | |
| 1144 | |||
| 1145 |
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|
9 | if (local_config.rgba[0].changed || local_config.rgba[1].changed || local_config.rgba[2].changed || local_config.rgba[3].changed) { |
| 1146 |
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|
1 | CheckAndConvertParams(local_config, env); |
| 1147 |
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|
1 | if (use_lut) { |
| 1148 |
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|
4 | for (int plane = 0; plane < (int)number_of_maps; plane++) { |
| 1149 | // recalculate plane LUT only if changed | ||
| 1150 |
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|
3 | if (local_config.rgba[plane].changed) |
| 1151 | { | ||
| 1152 |
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|
3 | maps_local[plane] = new BYTE[pixelsize * real_lookup_size]; |
| 1153 | 3 | maps_live[plane] = maps_local[plane]; // use our new local lut | |
| 1154 |
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|
3 | rgbadjust_create_lut(maps_live[plane], plane, local_config); |
| 1155 | } | ||
| 1156 | } | ||
| 1157 | } | ||
| 1158 | } | ||
| 1159 | |||
| 1160 |
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|
9 | if (dither) { |
| 1161 |
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|
1 | if (vi.IsRGB32()) |
| 1162 | ✗ | apply_map_rgb_packed_c<uint8_t, 4, true>(p, pitch, maps_live[0], maps_live[1], maps_live[2], maps_live[3], w, h); | |
| 1163 |
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|
1 | else if(vi.IsRGB24()) |
| 1164 | 1 | apply_map_rgb_packed_c<uint8_t, 3, true>(p, pitch, maps_live[0], maps_live[1], maps_live[2], maps_live[3], w, h); | |
| 1165 | ✗ | else if(vi.IsRGB64()) | |
| 1166 | ✗ | apply_map_rgb_packed_c<uint16_t, 4, true>(p, pitch, maps_live[0], maps_live[1], maps_live[2], maps_live[3], w, h); | |
| 1167 | ✗ | else if(vi.IsRGB48()) | |
| 1168 | ✗ | apply_map_rgb_packed_c<uint16_t, 3, true>(p, pitch, maps_live[0], maps_live[1], maps_live[2], maps_live[3], w, h); | |
| 1169 | else { | ||
| 1170 | // Planar RGB | ||
| 1171 | ✗ | bool hasAlpha = vi.IsPlanarRGBA(); | |
| 1172 | ✗ | BYTE *p_g = p; | |
| 1173 | ✗ | BYTE *p_b = frame->GetWritePtr(PLANAR_B); | |
| 1174 | ✗ | BYTE *p_r = frame->GetWritePtr(PLANAR_R); | |
| 1175 | ✗ | BYTE *p_a = frame->GetWritePtr(PLANAR_A); | |
| 1176 | // no float support | ||
| 1177 | ✗ | if(pixelsize==1) { | |
| 1178 | ✗ | if(hasAlpha) | |
| 1179 | ✗ | apply_map_rgb_planar_c<uint8_t, true, true>(p_r, p_g, p_b, p_a, pitch, maps_live[0], maps_live[1], maps_live[2], maps_live[3], w, h); | |
| 1180 | else | ||
| 1181 | ✗ | apply_map_rgb_planar_c<uint8_t, false, true>(p_r, p_g, p_b, p_a, pitch, maps_live[0], maps_live[1], maps_live[2], maps_live[3], w, h); | |
| 1182 | } | ||
| 1183 | else { | ||
| 1184 | ✗ | if(hasAlpha) | |
| 1185 | ✗ | apply_map_rgb_planar_c<uint16_t, true, true>(p_r, p_g, p_b, p_a, pitch, maps_live[0], maps_live[1], maps_live[2], maps_live[3], w, h); | |
| 1186 | else | ||
| 1187 | ✗ | apply_map_rgb_planar_c<uint16_t, false, true>(p_r, p_g, p_b, p_a, pitch, maps_live[0], maps_live[1], maps_live[2], maps_live[3], w, h); | |
| 1188 | } | ||
| 1189 | } | ||
| 1190 | } | ||
| 1191 | else { | ||
| 1192 | // no dither | ||
| 1193 |
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|
8 | if (vi.IsRGB32()) |
| 1194 | 1 | apply_map_rgb_packed_c<uint8_t, 4, false>(p, pitch, maps_live[0], maps_live[1], maps_live[2], maps_live[3], w, h); | |
| 1195 |
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|
7 | else if(vi.IsRGB24()) |
| 1196 | 4 | apply_map_rgb_packed_c<uint8_t, 3, false>(p, pitch, maps_live[0], maps_live[1], maps_live[2], maps_live[3], w, h); | |
| 1197 |
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|
3 | else if(vi.IsRGB64()) |
| 1198 | 1 | apply_map_rgb_packed_c<uint16_t, 4, false>(p, pitch, maps_live[0], maps_live[1], maps_live[2], maps_live[3], w, h); | |
| 1199 |
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|
2 | else if(vi.IsRGB48()) |
| 1200 | ✗ | apply_map_rgb_packed_c<uint16_t, 3, false>(p, pitch, maps_live[0], maps_live[1], maps_live[2], maps_live[3], w, h); | |
| 1201 | else { | ||
| 1202 | // Planar RGB | ||
| 1203 |
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|
2 | bool hasAlpha = vi.IsPlanarRGBA(); |
| 1204 | 2 | BYTE *p_g = p; | |
| 1205 |
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|
2 | BYTE *p_b = frame->GetWritePtr(PLANAR_B); |
| 1206 |
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|
2 | BYTE *p_r = frame->GetWritePtr(PLANAR_R); |
| 1207 |
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|
2 | BYTE *p_a = frame->GetWritePtr(PLANAR_A); |
| 1208 | // no float support | ||
| 1209 |
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|
2 | if(pixelsize==1) { |
| 1210 | ✗ | if(hasAlpha) | |
| 1211 | ✗ | apply_map_rgb_planar_c<uint8_t, true, false>(p_r, p_g, p_b, p_a, pitch, maps_live[0], maps_live[1], maps_live[2], maps_live[3], w, h); | |
| 1212 | else | ||
| 1213 | ✗ | apply_map_rgb_planar_c<uint8_t, false, false>(p_r, p_g, p_b, p_a, pitch, maps_live[0], maps_live[1], maps_live[2], maps_live[3], w, h); | |
| 1214 | } | ||
| 1215 |
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|
2 | else if(pixelsize==2) { |
| 1216 |
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|
1 | if(hasAlpha) |
| 1217 | ✗ | apply_map_rgb_planar_c<uint16_t, true, false>(p_r, p_g, p_b, p_a, pitch, maps_live[0], maps_live[1], maps_live[2], maps_live[3], w, h); | |
| 1218 | else | ||
| 1219 | 1 | apply_map_rgb_planar_c<uint16_t, false, false>(p_r, p_g, p_b, p_a, pitch, maps_live[0], maps_live[1], maps_live[2], maps_live[3], w, h); | |
| 1220 | } | ||
| 1221 | else { | ||
| 1222 | // 32 bit float, no dither | ||
| 1223 | 1 | const int planesRGB_RgbaOrder[4] = { PLANAR_R, PLANAR_G, PLANAR_B, PLANAR_A }; | |
| 1224 | 1 | const int *planes = planesRGB_RgbaOrder; | |
| 1225 | |||
| 1226 |
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|
5 | for (int cplane = 0; cplane < (hasAlpha ? 4 : 3); cplane++) { |
| 1227 | 4 | RGBAdjustPlaneConfig x = local_config.rgba[cplane]; | |
| 1228 | 4 | const double scale = x.scale; | |
| 1229 | 4 | const double bias = x.bias; | |
| 1230 | 4 | const double gamma = 1 / x.gamma; | |
| 1231 | 4 | int plane = planes[cplane]; | |
| 1232 |
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|
4 | float* dstp = reinterpret_cast<float *>(frame->GetWritePtr(plane)); |
| 1233 |
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|
4 | int pitch = frame->GetPitch(plane) / sizeof(float); |
| 1234 |
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|
16 | for (int y = 0; y < h; y++) { |
| 1235 |
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|
72 | for (int x = 0; x < w; x++) { |
| 1236 |
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|
60 | dstp[x] = RGBAdjust_processPixel(dstp[x], bias, scale, gamma); |
| 1237 | } | ||
| 1238 | 12 | dstp += pitch; | |
| 1239 | } | ||
| 1240 | } | ||
| 1241 | } | ||
| 1242 | } | ||
| 1243 | } | ||
| 1244 | |||
| 1245 |
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|
9 | if (use_lut && conditional) { |
| 1246 |
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|
40 | for(int i = 0; i<4; i++) |
| 1247 |
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|
32 | if (maps_local[i]) delete[] maps_local[i]; |
| 1248 | } | ||
| 1249 | |||
| 1250 |
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|
9 | if (analyze) { |
| 1251 |
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|
1 | const int w = frame->GetRowSize() / pixelsize; |
| 1252 |
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|
1 | const int h = frame->GetHeight(); |
| 1253 | |||
| 1254 |
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|
1 | const int analyze_lookup_size = pixelsize == 4 ? 1 << 16 : 1 << bits_per_pixel; // 32 bit float is quantized to 16 bits |
| 1255 | 1 | const int max_pixel_value_analyze = analyze_lookup_size - 1; | |
| 1256 | |||
| 1257 | // allocate 3x bufsize for R. G and B will share it | ||
| 1258 |
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|
1 | auto accum_r = static_cast<uint32_t*>(env->Allocate(analyze_lookup_size * sizeof(uint32_t) * 3, 16, AVS_NORMAL_ALLOC)); |
| 1259 | 1 | auto accum_g = accum_r + analyze_lookup_size; | |
| 1260 | 1 | auto accum_b = accum_g + analyze_lookup_size; | |
| 1261 |
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|
1 | if (!accum_r) |
| 1262 | ✗ | env->ThrowError("RGBAdjust: Could not reserve memory."); | |
| 1263 | |||
| 1264 |
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|
257 | for (int i = 0; i < analyze_lookup_size; i++) { |
| 1265 | 256 | accum_r[i] = 0; | |
| 1266 | 256 | accum_g[i] = 0; | |
| 1267 | 256 | accum_b[i] = 0; | |
| 1268 | } | ||
| 1269 | |||
| 1270 | 1 | const int pixels = vi.width * vi.height; | |
| 1271 | |||
| 1272 |
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|
1 | if (bits_per_pixel == 32) { |
| 1273 | RGBStats rgbplanedata; | ||
| 1274 | ✗ | const BYTE* p_g = frame->GetReadPtr(PLANAR_G);; | |
| 1275 | ✗ | const BYTE* p_b = frame->GetReadPtr(PLANAR_B); | |
| 1276 | ✗ | const BYTE* p_r = frame->GetReadPtr(PLANAR_R); | |
| 1277 | ✗ | fill_accum_rgb_planar_float_c(p_r, p_g, p_b, pitch, accum_r, accum_g, accum_b, w, h, rgbplanedata); | |
| 1278 | |||
| 1279 | ✗ | double avg_r = rgbplanedata.data[0].sum / pixels; | |
| 1280 | ✗ | double avg_g = rgbplanedata.data[1].sum / pixels; | |
| 1281 | ✗ | double avg_b = rgbplanedata.data[2].sum / pixels; | |
| 1282 | |||
| 1283 | ✗ | int Amin_r = 0, Amin_g = 0, Amin_b = 0; | |
| 1284 | ✗ | int Amax_r = 0, Amax_g = 0, Amax_b = 0; | |
| 1285 | ✗ | bool Ahit_minr = false, Ahit_ming = false, Ahit_minb = false; | |
| 1286 | ✗ | bool Ahit_maxr = false, Ahit_maxg = false, Ahit_maxb = false; | |
| 1287 | ✗ | int At_256 = (pixels + 128) / 256; // When 1/256th of all pixels have been reached, trigger "Loose min/max" | |
| 1288 | |||
| 1289 | ✗ | double st_r = 0, st_g = 0, st_b = 0; | |
| 1290 | |||
| 1291 | ✗ | for (int i = 0; i < analyze_lookup_size; i++) { | |
| 1292 | ✗ | double i_float = i / 65535.0; | |
| 1293 | ✗ | st_r += accum_r[i] * (i_float - avg_r) * (i_float - avg_r); | |
| 1294 | ✗ | st_g += accum_g[i] * (i_float - avg_g) * (i_float - avg_g); | |
| 1295 | ✗ | st_b += accum_b[i] * (i_float - avg_b) * (i_float - avg_b); | |
| 1296 | |||
| 1297 | // loose min | ||
| 1298 | ✗ | if (!Ahit_minr) { Amin_r += accum_r[i]; if (Amin_r > At_256) { Ahit_minr = true; Amin_r = i; } } | |
| 1299 | ✗ | if (!Ahit_ming) { Amin_g += accum_g[i]; if (Amin_g > At_256) { Ahit_ming = true; Amin_g = i; } } | |
| 1300 | ✗ | if (!Ahit_minb) { Amin_b += accum_b[i]; if (Amin_b > At_256) { Ahit_minb = true; Amin_b = i; } } | |
| 1301 | // loose max | ||
| 1302 | ✗ | if (!Ahit_maxr) { Amax_r += accum_r[max_pixel_value_analyze - i]; if (Amax_r > At_256) { Ahit_maxr = true; Amax_r = max_pixel_value_analyze - i; } } | |
| 1303 | ✗ | if (!Ahit_maxg) { Amax_g += accum_g[max_pixel_value_analyze - i]; if (Amax_g > At_256) { Ahit_maxg = true; Amax_g = max_pixel_value_analyze - i; } } | |
| 1304 | ✗ | if (!Ahit_maxb) { Amax_b += accum_b[max_pixel_value_analyze - i]; if (Amax_b > At_256) { Ahit_maxb = true; Amax_b = max_pixel_value_analyze - i; } } | |
| 1305 | } | ||
| 1306 | |||
| 1307 | ✗ | auto Fst_r = sqrt(st_r / pixels); | |
| 1308 | ✗ | auto Fst_g = sqrt(st_g / pixels); | |
| 1309 | ✗ | auto Fst_b = sqrt(st_b / pixels); | |
| 1310 | |||
| 1311 | char text[512]; | ||
| 1312 | ✗ | const bool StatsAsInteger16 = false; | |
| 1313 | if(StatsAsInteger16) | ||
| 1314 | sprintf(text, | ||
| 1315 | "At 16 bits. Frame: %-8u ( Red / Green / Blue )\n" | ||
| 1316 | " Average: ( %7.2f / %7.2f / %7.2f )\n" | ||
| 1317 | "Standard Deviation: ( %7.2f / %7.2f / %7.2f )\n" | ||
| 1318 | " Minimum: ( %7.2f / %7.2f / %7.2f )\n" | ||
| 1319 | " Maximum: ( %7.2f / %7.2f / %7.2f )\n" | ||
| 1320 | " Loose Minimum: ( %5d / %5d / %5d )\n" | ||
| 1321 | " Loose Maximum: ( %5d / %5d / %5d )\n" | ||
| 1322 | , | ||
| 1323 | (unsigned int)n, | ||
| 1324 | avg_r * 65535, avg_g * 65535, avg_b * 65535, | ||
| 1325 | Fst_r * 65535, Fst_g * 65535, Fst_b * 65535, | ||
| 1326 | rgbplanedata.data[0].real_min * 65535, rgbplanedata.data[1].real_min * 65535, rgbplanedata.data[2].real_min * 65535, | ||
| 1327 | rgbplanedata.data[0].real_max * 65535, rgbplanedata.data[1].real_max * 65535, rgbplanedata.data[2].real_max * 65535, | ||
| 1328 | Amin_r, Amin_g, Amin_b, | ||
| 1329 | Amax_r, Amax_g, Amax_b | ||
| 1330 | ); | ||
| 1331 | else // stats as Float | ||
| 1332 | ✗ | sprintf(text, | |
| 1333 | " Frame: %-8u ( Red / Green / Blue )\n" | ||
| 1334 | " Average: ( %7.5f / %7.5f / %7.5f )\n" | ||
| 1335 | "Standard Deviation: ( %7.5f / %7.5f / %7.5f )\n" | ||
| 1336 | " Minimum: ( %7.5f / %7.5f / %7.5f )\n" | ||
| 1337 | " Maximum: ( %7.5f / %7.5f / %7.5f )\n" | ||
| 1338 | " Loose Minimum: ( %7.5f / %7.5f / %7.5f )\n" | ||
| 1339 | " Loose Maximum: ( %7.5f / %7.5f / %7.5f )\n" | ||
| 1340 | , | ||
| 1341 | (unsigned int)n, | ||
| 1342 | avg_r, avg_g, avg_b, | ||
| 1343 | Fst_r, Fst_g, Fst_b, | ||
| 1344 | ✗ | rgbplanedata.data[0].real_min, rgbplanedata.data[1].real_min, rgbplanedata.data[2].real_min, | |
| 1345 | ✗ | rgbplanedata.data[0].real_max, rgbplanedata.data[1].real_max, rgbplanedata.data[2].real_max, | |
| 1346 | Amin_r / 65535.0, Amin_g / 65535.0, Amin_b / 65535.0, | ||
| 1347 | Amax_r / 65535.0, Amax_g / 65535.0, Amax_b / 65535.0 | ||
| 1348 | ); | ||
| 1349 | ✗ | env->ApplyMessage(&frame, vi, text, vi.width / 4, 0xa0a0a0, 0, 0); | |
| 1350 | } | ||
| 1351 | else { | ||
| 1352 | |||
| 1353 |
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|
1 | if (vi.IsPlanarRGB() || vi.IsPlanarRGBA()) |
| 1354 | { | ||
| 1355 | ✗ | const BYTE* p_g = frame->GetReadPtr(PLANAR_G);; | |
| 1356 | ✗ | const BYTE* p_b = frame->GetReadPtr(PLANAR_B); | |
| 1357 | ✗ | const BYTE* p_r = frame->GetReadPtr(PLANAR_R); | |
| 1358 | ✗ | if (bits_per_pixel == 8) | |
| 1359 | ✗ | fill_accum_rgb_planar_c<uint8_t>(p_r, p_g, p_b, pitch, accum_r, accum_g, accum_b, w, h, max_pixel_value_analyze); | |
| 1360 | ✗ | else if (bits_per_pixel <= 16) | |
| 1361 | ✗ | fill_accum_rgb_planar_c<uint16_t>(p_r, p_g, p_b, pitch, accum_r, accum_g, accum_b, w, h, max_pixel_value_analyze); | |
| 1362 | else // 32 bit float | ||
| 1363 | ;// handled in other branch; | ||
| 1364 | } | ||
| 1365 | else { | ||
| 1366 | // packed RGB | ||
| 1367 |
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|
1 | const BYTE* srcp = frame->GetReadPtr(); |
| 1368 |
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|
1 | const int pixel_step = vi.IsRGB24() || vi.IsRGB48() ? 3 : 4; |
| 1369 | |||
| 1370 |
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|
1 | if (pixelsize == 1) |
| 1371 | 1 | fill_accum_rgb_packed_c<uint8_t>(srcp, pitch, accum_r, accum_g, accum_b, w, h, pixel_step); | |
| 1372 | else | ||
| 1373 | ✗ | fill_accum_rgb_packed_c<uint16_t>(srcp, pitch, accum_r, accum_g, accum_b, w, h, pixel_step); | |
| 1374 | } | ||
| 1375 | |||
| 1376 | 1 | double avg_r = 0, avg_g = 0, avg_b = 0; | |
| 1377 | 1 | double st_r = 0, st_g = 0, st_b = 0; | |
| 1378 | 1 | int min_r = 0, min_g = 0, min_b = 0; | |
| 1379 | 1 | int max_r = 0, max_g = 0, max_b = 0; | |
| 1380 | 1 | bool hit_r = false, hit_g = false, hit_b = false; | |
| 1381 | 1 | int Amin_r = 0, Amin_g = 0, Amin_b = 0; | |
| 1382 | 1 | int Amax_r = 0, Amax_g = 0, Amax_b = 0; | |
| 1383 | 1 | bool Ahit_minr = false, Ahit_ming = false, Ahit_minb = false; | |
| 1384 | 1 | bool Ahit_maxr = false, Ahit_maxg = false, Ahit_maxb = false; | |
| 1385 | 1 | int At_256 = (pixels + 128) / 256; // When 1/256th of all pixels have been reached, trigger "Loose min/max" | |
| 1386 | |||
| 1387 |
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|
257 | for (int i = 0; i < analyze_lookup_size; i++) { |
| 1388 | 256 | avg_r += (double)accum_r[i] * i; | |
| 1389 | 256 | avg_g += (double)accum_g[i] * i; | |
| 1390 | 256 | avg_b += (double)accum_b[i] * i; | |
| 1391 | |||
| 1392 |
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|
256 | if (accum_r[i] != 0) { max_r = i; hit_r = true; } |
| 1393 | ✗ | else { if (!hit_r) min_r = i + 1; } | |
| 1394 |
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|
256 | if (accum_g[i] != 0) { max_g = i; hit_g = true; } |
| 1395 | ✗ | else { if (!hit_g) min_g = i + 1; } | |
| 1396 |
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|
256 | if (accum_b[i] != 0) { max_b = i; hit_b = true; } |
| 1397 | ✗ | else { if (!hit_b) min_b = i + 1; } | |
| 1398 | |||
| 1399 |
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|
256 | if (!Ahit_minr) { Amin_r += accum_r[i]; if (Amin_r > At_256) { Ahit_minr = true; Amin_r = i; } } |
| 1400 |
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|
256 | if (!Ahit_ming) { Amin_g += accum_g[i]; if (Amin_g > At_256) { Ahit_ming = true; Amin_g = i; } } |
| 1401 |
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|
256 | if (!Ahit_minb) { Amin_b += accum_b[i]; if (Amin_b > At_256) { Ahit_minb = true; Amin_b = i; } } |
| 1402 | |||
| 1403 |
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|
256 | if (!Ahit_maxr) { Amax_r += accum_r[max_pixel_value_analyze - i]; if (Amax_r > At_256) { Ahit_maxr = true; Amax_r = max_pixel_value_analyze - i; } } |
| 1404 |
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|
256 | if (!Ahit_maxg) { Amax_g += accum_g[max_pixel_value_analyze - i]; if (Amax_g > At_256) { Ahit_maxg = true; Amax_g = max_pixel_value_analyze - i; } } |
| 1405 |
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|
256 | if (!Ahit_maxb) { Amax_b += accum_b[max_pixel_value_analyze - i]; if (Amax_b > At_256) { Ahit_maxb = true; Amax_b = max_pixel_value_analyze - i; } } |
| 1406 | } | ||
| 1407 | |||
| 1408 | 1 | float Favg_r = (float)(avg_r / pixels); | |
| 1409 | 1 | float Favg_g = (float)(avg_g / pixels); | |
| 1410 | 1 | float Favg_b = (float)(avg_b / pixels); | |
| 1411 | |||
| 1412 |
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|
257 | for (int i = 0; i < analyze_lookup_size; i++) { |
| 1413 | 256 | st_r += (float)accum_r[i] * (float(i - Favg_r) * (i - Favg_r)); | |
| 1414 | 256 | st_g += (float)accum_g[i] * (float(i - Favg_g) * (i - Favg_g)); | |
| 1415 | 256 | st_b += (float)accum_b[i] * (float(i - Favg_b) * (i - Favg_b)); | |
| 1416 | } | ||
| 1417 | |||
| 1418 | 1 | float Fst_r = (float)sqrt(st_r / pixels); | |
| 1419 | 1 | float Fst_g = (float)sqrt(st_g / pixels); | |
| 1420 | 1 | float Fst_b = (float)sqrt(st_b / pixels); | |
| 1421 | |||
| 1422 | char text[512]; | ||
| 1423 |
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|
1 | if (bits_per_pixel == 8) |
| 1424 | 1 | sprintf(text, | |
| 1425 | " Frame: %-8u ( Red / Green / Blue )\n" | ||
| 1426 | " Average: ( %5.2f / %5.2f / %5.2f )\n" | ||
| 1427 | "Standard Deviation: ( %5.2f / %5.2f / %5.2f )\n" | ||
| 1428 | " Minimum: ( %3d / %3d / %3d )\n" | ||
| 1429 | " Maximum: ( %3d / %3d / %3d )\n" | ||
| 1430 | " Loose Minimum: ( %3d / %3d / %3d )\n" | ||
| 1431 | " Loose Maximum: ( %3d / %3d / %3d )\n" | ||
| 1432 | , | ||
| 1433 | (unsigned int)n, | ||
| 1434 | Favg_r, Favg_g, Favg_b, | ||
| 1435 | Fst_r, Fst_g, Fst_b, | ||
| 1436 | min_r, min_g, min_b, | ||
| 1437 | max_r, max_g, max_b, | ||
| 1438 | Amin_r, Amin_g, Amin_b, | ||
| 1439 | Amax_r, Amax_g, Amax_b | ||
| 1440 | ); | ||
| 1441 | else // if (bits_per_pixel <= 16) | ||
| 1442 | ✗ | sprintf(text, | |
| 1443 | " Frame: %-8u ( Red / Green / Blue )\n" | ||
| 1444 | " Average: ( %7.2f / %7.2f / %7.2f )\n" | ||
| 1445 | "Standard Deviation: ( %7.2f / %7.2f / %7.2f )\n" | ||
| 1446 | " Minimum: ( %5d / %5d / %5d )\n" | ||
| 1447 | " Maximum: ( %5d / %5d / %5d )\n" | ||
| 1448 | " Loose Minimum: ( %5d / %5d / %5d )\n" | ||
| 1449 | " Loose Maximum: ( %5d / %5d / %5d )\n" | ||
| 1450 | , | ||
| 1451 | (unsigned int)n, | ||
| 1452 | Favg_r, Favg_g, Favg_b, | ||
| 1453 | Fst_r, Fst_g, Fst_b, | ||
| 1454 | min_r, min_g, min_b, | ||
| 1455 | max_r, max_g, max_b, | ||
| 1456 | Amin_r, Amin_g, Amin_b, | ||
| 1457 | Amax_r, Amax_g, Amax_b | ||
| 1458 | ); | ||
| 1459 |
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1 | env->ApplyMessage(&frame, vi, text, vi.width / 4, 0xa0a0a0, 0, 0); |
| 1460 | } | ||
| 1461 |
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|
1 | env->Free(accum_r); |
| 1462 | } | ||
| 1463 | 9 | return frame; | |
| 1464 | ✗ | } | |
| 1465 | |||
| 1466 | |||
| 1467 | ✗ | AVSValue __cdecl RGBAdjust::Create(AVSValue args, void*, IScriptEnvironment* env) | |
| 1468 | { | ||
| 1469 | ✗ | return new RGBAdjust(args[ 0].AsClip(), | |
| 1470 | ✗ | args[ 1].AsDblDef(1.0), args[ 2].AsDblDef(1.0), args[ 3].AsDblDef(1.0), args[ 4].AsDblDef(1.0), | |
| 1471 | ✗ | args[ 5].AsDblDef(0.0), args[ 6].AsDblDef(0.0), args[ 7].AsDblDef(0.0), args[ 8].AsDblDef(0.0), | |
| 1472 | ✗ | args[ 9].AsDblDef(1.0), args[10].AsDblDef(1.0), args[11].AsDblDef(1.0), args[12].AsDblDef(1.0), | |
| 1473 | ✗ | args[13].AsBool(false), args[14].AsBool(false), args[15].AsBool(false), args[16].AsString(""), env ); | |
| 1474 | } | ||
| 1475 | |||
| 1476 | |||
| 1477 | |||
| 1478 | /* helper function for Tweak and MaskHS filters */ | ||
| 1479 | 131108 | static bool ProcessPixel(double X, double Y, double startHue, double endHue, | |
| 1480 | double maxSat, double minSat, double p, int &iSat) | ||
| 1481 | { | ||
| 1482 | // a hue analog | ||
| 1483 | 131108 | double T = atan2(X, Y) * 180.0 / PI; | |
| 1484 |
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|
131108 | if (T < 0.0) T += 360.0; |
| 1485 | |||
| 1486 | // startHue <= hue <= endHue | ||
| 1487 |
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|
131108 | if (startHue < endHue) { |
| 1488 |
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|
8 | if (T > endHue || T < startHue) return false; |
| 1489 | } | ||
| 1490 | else { | ||
| 1491 |
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|
131100 | if (T<startHue && T>endHue) return false; |
| 1492 | } | ||
| 1493 | |||
| 1494 | 32986 | const double W = X*X + Y*Y; | |
| 1495 | |||
| 1496 | // In Range, full adjust but no need to interpolate | ||
| 1497 |
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|
32986 | if (minSat*minSat <= W && W <= maxSat*maxSat) return true; |
| 1498 | |||
| 1499 | // p == 0 (no interpolation) needed for MaskHS | ||
| 1500 |
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|
17636 | if (p == 0.0) return false; |
| 1501 | |||
| 1502 | // Interpolation range is +/-p for p>0 | ||
| 1503 | // 180 is not in degrees! | ||
| 1504 | // its sqrt(127^2 + 127^2): max overshoot for 8 bits; U and V is 0 +/- 127 | ||
| 1505 | ✗ | const double max = min(maxSat + p, 180.0); | |
| 1506 | ✗ | const double min = ::max(minSat - p, 0.0); | |
| 1507 | |||
| 1508 | // Outside of [min-p, max+p] no adjustment | ||
| 1509 | // minSat-p <= (U^2 + V^2) <= maxSat+p | ||
| 1510 | ✗ | if (W <= min*min || max*max <= W) return false; // don't adjust | |
| 1511 | |||
| 1512 | // Interpolate saturation value | ||
| 1513 | ✗ | const double holdSat = W < 180.0*180.0 ? sqrt(W) : 180.0; | |
| 1514 | |||
| 1515 | ✗ | if (holdSat < minSat) { // within p of lower range | |
| 1516 | ✗ | iSat += (int)((512 - iSat) * (minSat - holdSat) / p); | |
| 1517 | } | ||
| 1518 | else { // within p of upper range | ||
| 1519 | ✗ | iSat += (int)((512 - iSat) * (holdSat - maxSat) / p); | |
| 1520 | } | ||
| 1521 | |||
| 1522 | ✗ | return true; | |
| 1523 | } | ||
| 1524 | |||
| 1525 | // for float | ||
| 1526 | ✗ | static bool ProcessPixelUnscaled(double X, double Y, double startHue, double endHue, | |
| 1527 | double maxSat, double minSat, double p, double &dSat) | ||
| 1528 | { | ||
| 1529 | // a hue analog | ||
| 1530 | ✗ | double T = atan2(X, Y) * 180.0 / PI; | |
| 1531 | ✗ | if (T < 0.0) T += 360.0; | |
| 1532 | |||
| 1533 | // startHue <= hue <= endHue | ||
| 1534 | ✗ | if (startHue < endHue) { | |
| 1535 | ✗ | if (T > endHue || T < startHue) return false; | |
| 1536 | } | ||
| 1537 | else { | ||
| 1538 | ✗ | if (T<startHue && T>endHue) return false; | |
| 1539 | } | ||
| 1540 | |||
| 1541 | ✗ | const double W = X*X + Y*Y; | |
| 1542 | |||
| 1543 | // In Range, full adjust but no need to interpolate | ||
| 1544 | ✗ | if (minSat*minSat <= W && W <= maxSat*maxSat) return true; | |
| 1545 | |||
| 1546 | // p == 0 (no interpolation) needed for MaskHS | ||
| 1547 | ✗ | if (p == 0.0) return false; | |
| 1548 | |||
| 1549 | // Interpolation range is +/-p for p>0 | ||
| 1550 | ✗ | const double max = min(maxSat + p, 180.0); | |
| 1551 | ✗ | const double min = ::max(minSat - p, 0.0); | |
| 1552 | |||
| 1553 | // Outside of [min-p, max+p] no adjustment | ||
| 1554 | // minSat-p <= (U^2 + V^2) <= maxSat+p | ||
| 1555 | ✗ | if (W <= min*min || max*max <= W) return false; // don't adjust | |
| 1556 | |||
| 1557 | // Interpolate saturation value | ||
| 1558 | ✗ | const double holdSat = W < 180.0*180.0 ? sqrt(W) : 180.0; | |
| 1559 | |||
| 1560 | ✗ | if (holdSat < minSat) { // within p of lower range | |
| 1561 | ✗ | dSat += ((1 - dSat) * (minSat - holdSat) / p); | |
| 1562 | } | ||
| 1563 | else { // within p of upper range | ||
| 1564 | ✗ | dSat += ((1 - dSat) * (holdSat - maxSat) / p); | |
| 1565 | } | ||
| 1566 | |||
| 1567 | ✗ | return true; | |
| 1568 | } | ||
| 1569 | |||
| 1570 | |||
| 1571 | /********************** | ||
| 1572 | ****** Tweak ***** | ||
| 1573 | **********************/ | ||
| 1574 | template<typename pixel_t, bool bpp10_14, bool dither> | ||
| 1575 | 6 | void Tweak::tweak_calc_luma(BYTE *srcp, int src_pitch, float minY, float maxY, int width, int height) | |
| 1576 | { | ||
| 1577 | 6 | float ditherval = 0.0f; | |
| 1578 |
8/16void Tweak::tweak_calc_luma<float, false, false>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<float, false, true>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<unsigned char, false, false>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<unsigned char, false, true>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<unsigned short, false, false>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<unsigned short, false, true>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<unsigned short, true, false>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<unsigned short, true, true>(unsigned char*, int, float, float, int, int):
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30 | for (int y = 0; y < height; ++y) { |
| 1579 | 24 | const int _y = (y << 4) & 0xf0; | |
| 1580 |
8/16void Tweak::tweak_calc_luma<float, false, false>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<float, false, true>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<unsigned char, false, false>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<unsigned char, false, true>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<unsigned short, false, false>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<unsigned short, false, true>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<unsigned short, true, false>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<unsigned short, true, true>(unsigned char*, int, float, float, int, int):
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|
210 | for (int x = 0; x < width; ++x) { |
| 1581 | if (dither) | ||
| 1582 | 48 | ditherval = (ditherMap[(x & 0x0f) | _y] * dither_strength + bias_dither_luma) / (float)scale_dither_luma; // 0x00..0xFF -> -0.7F .. + 0.7F (+/- maxrange/512) | |
| 1583 | 186 | float y0 = reinterpret_cast<pixel_t *>(srcp)[x] - minY; | |
| 1584 | if(bpp10_14) | ||
| 1585 | ✗ | y0 = minY + (y0 + ditherval)*(float)dcont + (float)(1 << (bits_per_pixel - 8))*(float)dbright; // dbright parameter always 0..255. Scale to 0..255*4, 0.. 255*256 | |
| 1586 |
4/12void Tweak::tweak_calc_luma<float, false, false>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<float, false, true>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<unsigned char, false, false>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<unsigned char, false, true>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<unsigned short, false, false>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<unsigned short, false, true>(unsigned char*, int, float, float, int, int):
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|
186 | else if(pixelsize == 2) |
| 1587 | 144 | y0 = minY + (y0 + ditherval)*(float)dcont + 256.0f*(float)dbright; // dbright parameter always 0..255. Scale to 0..255*4, 0.. 255*256 | |
| 1588 |
2/12void Tweak::tweak_calc_luma<float, false, false>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<float, false, true>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<unsigned char, false, false>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<unsigned char, false, true>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<unsigned short, false, false>(unsigned char*, int, float, float, int, int):
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void Tweak::tweak_calc_luma<unsigned short, false, true>(unsigned char*, int, float, float, int, int):
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|
42 | else if(pixelsize == 4) |
| 1589 | 10 | y0 = minY + (y0 + ditherval)*(float)dcont + (float)dbright / 256.0f; // dbright parameter always 0..255, scale it to 0..1 | |
| 1590 | else // pixelsize == 1 | ||
| 1591 | 32 | y0 = minY + ((y0 + ditherval)*(float)dcont + 1.0f*(float)dbright); // dbright parameter always 0..255. Scale to 0..255*4, 0.. 255*256 | |
| 1592 | |||
| 1593 | 186 | reinterpret_cast<pixel_t *>(srcp)[x] = (pixel_t)clamp(y0, minY, maxY); | |
| 1594 | /* | ||
| 1595 | int y = int(((ii - range_low * scale_dither_luma)*_cont + _bright * scale_dither_luma + bias_dither_luma) / scale_dither_luma + range_low + 0.5); // 256 _cont & _bright param range | ||
| 1596 | // coring, dither: | ||
| 1597 | // int y = int(((ii - 16 * 256)*_cont + _bright * 256 - 127.5) / 256 + 16.5); // 256 _cont & _bright param range | ||
| 1598 | // coring, no dither: | ||
| 1599 | // int y = int(((ii - 16)*_cont + _bright) + 16.5); // 256 _cont & _bright param range | ||
| 1600 | // no coring, dither: | ||
| 1601 | // int y = int((ii *_cont + _bright * 256 - 127.5) / 256 + 0.5 ); // 256 _cont & _bright param range | ||
| 1602 | // no coring, no dither: | ||
| 1603 | // int y = int((ii *_cont + _bright) + 0.5 ); // 256 _cont & _bright param range | ||
| 1604 | */ | ||
| 1605 | } | ||
| 1606 | 24 | srcp += src_pitch; | |
| 1607 | } | ||
| 1608 | 6 | } | |
| 1609 | |||
| 1610 | 8 | Tweak::Tweak(PClip _child, double _hue, double _sat, double _bright, double _cont, bool _coring, | |
| 1611 | double _startHue, double _endHue, double _maxSat, double _minSat, double p, | ||
| 1612 | 8 | bool _dither, bool _realcalc, double _dither_strength, IScriptEnvironment* env) | |
| 1613 | 8 | : GenericVideoFilter(_child), coring(_coring), | |
| 1614 | 8 | dither(_dither), realcalc(_realcalc), | |
| 1615 | 8 | dhue(_hue), dsat(_sat), dbright(_bright), dcont(_cont), dstartHue(_startHue), dendHue(_endHue), | |
| 1616 |
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|
8 | dmaxSat(_maxSat), dminSat(_minSat), dinterp(p), dither_strength((float)_dither_strength) |
| 1617 | { | ||
| 1618 |
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|
8 | if (vi.IsRGB()) |
| 1619 | ✗ | env->ThrowError("Tweak: YUV data only (no RGB)"); | |
| 1620 | |||
| 1621 |
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|
8 | pixelsize = vi.ComponentSize(); |
| 1622 |
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|
8 | bits_per_pixel = vi.BitsPerComponent(); |
| 1623 | 8 | max_pixel_value = (1 << bits_per_pixel) - 1; | |
| 1624 | 8 | lut_size = 1 << bits_per_pixel; | |
| 1625 |
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|
8 | int safe_luma_lookup_size = (pixelsize == 1) ? 256 : 65536; // avoids lut overflow in case of non-standard content of a 10 bit clip |
| 1626 | |||
| 1627 | 8 | get_limits(limits, bits_per_pixel); // tv range limits | |
| 1628 | |||
| 1629 | 8 | scale_dither_luma = 1; | |
| 1630 | 8 | divisor_dither_luma = 1; | |
| 1631 | 8 | bias_dither_luma = 0.0; | |
| 1632 | |||
| 1633 | 8 | scale_dither_chroma = 1; | |
| 1634 | 8 | divisor_dither_chroma = 1; | |
| 1635 | 8 | bias_dither_chroma = 0.0; | |
| 1636 | |||
| 1637 |
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|
8 | if (pixelsize == 4) |
| 1638 | 1 | dither_strength /= 65536.0f; // same dither range as for a 16 bit clip | |
| 1639 | // Set dither_strength = 4.0 for 10 bits or 256.0 for 16 bits in order to have same dither range as for 8 bits | ||
| 1640 | // Otherwise dithering is always +/- 0.5 at all bit-depth | ||
| 1641 | |||
| 1642 |
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|
8 | if (dither) { |
| 1643 | // lut scale settings | ||
| 1644 | 1 | scale_dither_luma = 256; // lower 256 is dither value | |
| 1645 | 1 | divisor_dither_luma *= 256; | |
| 1646 | 1 | bias_dither_luma = -(256.0f * dither_strength - 1) / 2; | |
| 1647 | // original bias: -127.5 or -(256.0f * dither_strength - 1) / 2; | ||
| 1648 | // dither strength =1 = (1 << (8-8)) | ||
| 1649 | // dither min: int( (0*1-127.5)/256+0.5) = -0.498046875 + 0.5 = 0,001953125 | ||
| 1650 | // dither max: int( (255*1-127.5)/256+0.5) = 0,998046875 | ||
| 1651 | |||
| 1652 | // 16 bit: 32767,5 | ||
| 1653 | // dither strength =256 = (1 << (16-8)) | ||
| 1654 | // dither min: int( (0*256-32767,5)/256+0.5) = -127,498046875 | ||
| 1655 | // dither max: int( (255*256-32767,5)/256+0.5) = 127,501953125 | ||
| 1656 | |||
| 1657 | |||
| 1658 | 1 | scale_dither_chroma = 16; // lower 16 is dither value | |
| 1659 | 1 | divisor_dither_chroma *= 16; | |
| 1660 |
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|
1 | bias_dither_chroma = -(16.0f * dither_strength - (pixelsize==4 ? 1/256.0f : 1)) / 2; // -7.5 |
| 1661 | } | ||
| 1662 | |||
| 1663 | // Flag to skip special processing if doing all pixels | ||
| 1664 | // If defaults, don't check for ranges, just do all | ||
| 1665 |
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|
8 | allPixels = (_startHue == 0.0 && _endHue == 360.0 && _maxSat == 150.0 && _minSat == 0.0); |
| 1666 | |||
| 1667 |
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|
8 | if (vi.NumComponents() == 1) { |
| 1668 |
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|
1 | if (!(_hue == 0.0 && _sat == 1.0 && allPixels)) |
| 1669 | ✗ | env->ThrowError("Tweak: bright and cont are the only options available for greyscale."); | |
| 1670 | } | ||
| 1671 | |||
| 1672 |
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|
8 | if (_startHue < 0.0 || _startHue >= 360.0) |
| 1673 | ✗ | env->ThrowError("Tweak: startHue must be greater than or equal to 0.0 and less than 360.0"); | |
| 1674 | |||
| 1675 |
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|
8 | if (_endHue <= 0.0 || _endHue > 360.0) |
| 1676 | ✗ | env->ThrowError("Tweak: endHue must be greater than 0.0 and less than or equal to 360.0"); | |
| 1677 | |||
| 1678 |
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|
8 | if (_minSat >= _maxSat) |
| 1679 | ✗ | env->ThrowError("Tweak: MinSat must be less than MaxSat"); | |
| 1680 | |||
| 1681 |
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|
8 | if (_minSat < 0.0 || _minSat >= 150.0) |
| 1682 | ✗ | env->ThrowError("Tweak: minSat must be greater than or equal to 0 and less than 150."); | |
| 1683 | |||
| 1684 |
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|
8 | if (_maxSat <= 0.0 || _maxSat > 150.0) |
| 1685 | ✗ | env->ThrowError("Tweak: maxSat must be greater than 0 and less than or equal to 150."); | |
| 1686 | |||
| 1687 |
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|
8 | if (p>=150.0 || p<0.0) |
| 1688 | ✗ | env->ThrowError("Tweak: Interp must be greater than or equal to 0 and less than 150."); | |
| 1689 | |||
| 1690 | 8 | Sat = (int) (_sat * 512); // 9 bits extra precision | |
| 1691 | 8 | Cont = (int) (_cont * 512); | |
| 1692 | 8 | Bright = (int) _bright; | |
| 1693 | |||
| 1694 | 8 | const double Hue = (_hue * PI) / 180.0; | |
| 1695 | 8 | const double SIN = sin(Hue); | |
| 1696 | 8 | const double COS = cos(Hue); | |
| 1697 | |||
| 1698 | 8 | Sin = (int) (SIN * 4096 + 0.5); | |
| 1699 | 8 | Cos = (int) (COS * 4096 + 0.5); | |
| 1700 | |||
| 1701 | 8 | realcalc_luma = realcalc; // from parameter | |
| 1702 | 8 | realcalc_chroma = realcalc; | |
| 1703 |
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|
8 | if (vi.IsPlanar() && (bits_per_pixel > 10)) |
| 1704 | 4 | realcalc_chroma = true; | |
| 1705 |
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|
8 | if (vi.IsPlanar() && (bits_per_pixel == 32)) |
| 1706 | 1 | realcalc_luma = true; | |
| 1707 | // 8/10bit: chroma lut OK. 12+ bits: force no lookup tables. | ||
| 1708 | // 8-16bit: luma lut OK. float: force no lookup tables. | ||
| 1709 | |||
| 1710 | // fill brightness/constrast lookup tables | ||
| 1711 |
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|
8 | if(!(realcalc_luma && vi.IsPlanar())) |
| 1712 | { | ||
| 1713 | 2 | size_t map_size = pixelsize * safe_luma_lookup_size * scale_dither_luma; | |
| 1714 | // for 10-16 bit with dither: 2 * 65536 * 256 = 33 MByte | ||
| 1715 | // w/o dither: 2 * 65536 = 128 KByte | ||
| 1716 |
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|
2 | map = static_cast<uint8_t*>(env->Allocate(map_size, 8, AVS_NORMAL_ALLOC)); |
| 1717 |
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|
2 | if (!map) |
| 1718 | ✗ | env->ThrowError("Tweak: Could not reserve memory."); | |
| 1719 |
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|
2 | env->AtExit(free_buffer, map); |
| 1720 | |||
| 1721 |
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|
2 | if(bits_per_pixel>8 && bits_per_pixel<16) // make lut table safe for 10-14 bit garbage |
| 1722 | ✗ | std::fill_n((uint16_t *)map, map_size / pixelsize, max_pixel_value); | |
| 1723 | |||
| 1724 |
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|
2 | int range_low = coring ? limits.tv_range_low : 0; |
| 1725 |
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|
2 | int range_high = coring ? limits.tv_range_hi_luma : max_pixel_value; |
| 1726 | |||
| 1727 | // dither_scale_luma = 1 if no dither, 256 if dither | ||
| 1728 | /* create luma lut for brightness and contrast */ | ||
| 1729 |
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|
514 | for (int i = 0; i < lut_size * scale_dither_luma; i++) { |
| 1730 | int ii; | ||
| 1731 |
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|
512 | if(dither) { |
| 1732 | ✗ | ii = (i & 0xFFFFFF00) + (int)((i & 0xFF)*dither_strength); | |
| 1733 | } else { | ||
| 1734 | 512 | ii = i; | |
| 1735 | } | ||
| 1736 | // _bright param range is accepted as 0..256 | ||
| 1737 | 512 | int y = (int)(((ii - range_low * scale_dither_luma)*_cont + _bright * (1 << (bits_per_pixel - 8)) * scale_dither_luma + bias_dither_luma) / scale_dither_luma + range_low + 0.5); | |
| 1738 | |||
| 1739 | // coring, dither: | ||
| 1740 | // int y = int(((ii - 16 * 256)*_cont + _bright * 256 - 127.5) / 256 + 16.5); // 256 _cont & _bright param range | ||
| 1741 | // coring, no dither: | ||
| 1742 | // int y = int(((ii - 16)*_cont + _bright) + 16.5); // 256 _cont & _bright param range | ||
| 1743 | // no coring, dither: | ||
| 1744 | // int y = int((ii *_cont + _bright * 256 - 127.5) / 256 + 0.5 ); // 256 _cont & _bright param range | ||
| 1745 | // no coring, no dither: | ||
| 1746 | // int y = int((ii *_cont + _bright) + 0.5 ); // 256 _cont & _bright param range | ||
| 1747 |
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|
512 | if(pixelsize==1) |
| 1748 | 512 | map[i] = (BYTE)clamp(y, range_low, range_high); | |
| 1749 | else | ||
| 1750 | ✗ | reinterpret_cast<uint16_t *>(map)[i] = (uint16_t)clamp(y, range_low, range_high); | |
| 1751 | } | ||
| 1752 | } | ||
| 1753 | // 100% equals sat=119 (= maximal saturation of valid RGB (R=255,G=B=0) | ||
| 1754 | // 150% (=180) - 100% (=119) overshoot | ||
| 1755 | 8 | const double minSat = 1.19 * _minSat; | |
| 1756 | 8 | const double maxSat = 1.19 * _maxSat; | |
| 1757 | |||
| 1758 | 8 | p *= 1.19; // Same units as minSat/maxSat | |
| 1759 | |||
| 1760 |
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|
8 | if (!(realcalc_chroma && vi.IsPlanar())) |
| 1761 | { // fill lookup tables for UV | ||
| 1762 | 2 | size_t map_size = pixelsize * lut_size * lut_size * 2 * scale_dither_chroma; | |
| 1763 | // for 10 bit with dither: 2 * 1024 * 1024 * 2 * 4 = 4*64 MByte = 256M huh! | ||
| 1764 | // for 10 bit w/o dither: 2 * 1024 * 1024 * 2 = 64 MByte | ||
| 1765 | |||
| 1766 |
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|
2 | mapUV = static_cast<uint16_t*>(env->Allocate(map_size, 8, AVS_NORMAL_ALLOC)); // uint16_t for (U+V bytes), casted to uint32_t for (U+V words in non-8 bit) |
| 1767 |
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|
2 | if (!mapUV) |
| 1768 | ✗ | env->ThrowError("Tweak: Could not reserve memory."); | |
| 1769 |
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|
2 | env->AtExit(free_buffer, mapUV); |
| 1770 | |||
| 1771 |
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|
2 | int range_low = coring ? limits.tv_range_low : 0; |
| 1772 |
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|
2 | int range_high = coring ? limits.tv_range_hi_chroma : max_pixel_value; |
| 1773 | |||
| 1774 | 2 | double uv_range_corr = 1.0 / (1 << (bits_per_pixel - 8)); | |
| 1775 | |||
| 1776 |
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|
2 | if (dither) { |
| 1777 | // lut chroma, dither | ||
| 1778 | ✗ | for (int d = 0; d < scale_dither_chroma; d++) { // scale = 4 0..15 mini-dither | |
| 1779 | ✗ | for (int u = 0; u < lut_size; u++) { | |
| 1780 | // dither_strength: optional correction for 8+ bit to have the same dither range as in 8 bits | ||
| 1781 | ✗ | const double destu = (((u << 4) + d*dither_strength) + bias_dither_chroma) / scale_dither_chroma - limits.middle_chroma; // scale_dither_chroma: 16 | |
| 1782 | ✗ | for (int v = 0; v < lut_size; v++) { | |
| 1783 | ✗ | const double destv = (((v << 4) + d*dither_strength) + bias_dither_chroma) / scale_dither_chroma - limits.middle_chroma; | |
| 1784 | ✗ | int iSat = Sat; | |
| 1785 | ✗ | if (allPixels || ProcessPixel(destv * uv_range_corr, destu * uv_range_corr, _startHue, _endHue, maxSat, minSat, p, iSat)) { | |
| 1786 | ✗ | int du = (int)((destu*COS + destv*SIN) * iSat + 0x100) >> 9; // back from the extra 9 bits Sat precision | |
| 1787 | ✗ | int dv = (int)((destv*COS - destu*SIN) * iSat + 0x100) >> 9; | |
| 1788 | ✗ | du = clamp(du + limits.middle_chroma, range_low, range_high); | |
| 1789 | ✗ | dv = clamp(dv + limits.middle_chroma, range_low, range_high); | |
| 1790 | ✗ | if(pixelsize==1) | |
| 1791 | ✗ | mapUV[(u << 12) | (v << 4) | d] = (uint16_t)(du | (dv << 8)); // U and V: two bytes | |
| 1792 | else | ||
| 1793 | ✗ | reinterpret_cast<uint32_t *>(mapUV)[(u << (4+bits_per_pixel)) | (v << 4) | d] = (uint32_t)(du | (dv << 16)); // U and V: two words | |
| 1794 | } | ||
| 1795 | else { | ||
| 1796 | ✗ | if(pixelsize==1) | |
| 1797 | ✗ | mapUV[(u << 12) | (v << 4) | d] = (uint16_t)(clamp(u, range_low, range_high) | (clamp(v, range_low, range_high) << 8)); // U and V: two bytes | |
| 1798 | else | ||
| 1799 | ✗ | reinterpret_cast<uint32_t *>(mapUV)[(u << (4+bits_per_pixel)) | (v << 4) | d] = (uint32_t)(clamp(u, range_low, range_high) | ((clamp(v, range_low, range_high) << 16))); // U and V: two words | |
| 1800 | } | ||
| 1801 | } | ||
| 1802 | } | ||
| 1803 | } | ||
| 1804 | } | ||
| 1805 | else { | ||
| 1806 | // lut chroma, no dither | ||
| 1807 |
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|
514 | for (int u = 0; u < lut_size; u++) { |
| 1808 | 512 | const double destu = u - limits.middle_chroma; | |
| 1809 |
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|
131584 | for (int v = 0; v < lut_size; v++) { |
| 1810 | 131072 | const double destv = v - limits.middle_chroma; | |
| 1811 | 131072 | int iSat = Sat; | |
| 1812 |
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131072 | if (allPixels || ProcessPixel(destv * uv_range_corr, destu * uv_range_corr, _startHue, _endHue, maxSat, minSat, p, iSat)) { |
| 1813 | 71970 | int du = int((destu*COS + destv*SIN) * iSat) >> 9; // back from the extra 9 bits Sat precision | |
| 1814 | 71970 | int dv = int((destv*COS - destu*SIN) * iSat) >> 9; | |
| 1815 | 71970 | du = clamp(du + limits.middle_chroma, range_low, range_high); | |
| 1816 | 71970 | dv = clamp(dv + limits.middle_chroma, range_low, range_high); | |
| 1817 |
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|
71970 | if(pixelsize==1) |
| 1818 | 71970 | mapUV[(u << 8) | v] = (uint16_t)(du | (dv << 8)); // U and V: two bytes | |
| 1819 | else | ||
| 1820 | ✗ | reinterpret_cast<uint32_t *>(mapUV)[(u << bits_per_pixel) | v] = (uint32_t)(du | (dv << 16)); // U and V: two words | |
| 1821 | } | ||
| 1822 | else { | ||
| 1823 |
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|
59102 | if(pixelsize==1) |
| 1824 | 59102 | mapUV[(u << 8) | v] = (uint16_t)(clamp(u, range_low, range_high) | (clamp(v, range_low, range_high) << 8)); // U and V: two bytes | |
| 1825 | else | ||
| 1826 | ✗ | reinterpret_cast<uint32_t *>(mapUV)[(u << bits_per_pixel) | v] = (uint32_t)(clamp(u, range_low, range_high) | (clamp(v, range_low, range_high) << 16)); // U and V: two words | |
| 1827 | } | ||
| 1828 | } | ||
| 1829 | } | ||
| 1830 | } | ||
| 1831 | } | ||
| 1832 | 8 | } | |
| 1833 | |||
| 1834 | |||
| 1835 | template<typename pixel_t, bool dither> | ||
| 1836 | 6 | void Tweak::tweak_calc_chroma(BYTE *srcpu, BYTE *srcpv, int src_pitch, int width, int height, float minUV, float maxUV) | |
| 1837 | { | ||
| 1838 | // no lookup, alway true for 16/32 bit, optional for 8 bit | ||
| 1839 | 6 | const double Hue = (dhue * PI) / 180.0; | |
| 1840 | // 100% equals sat=119 (= maximal saturation of valid RGB (R=255,G=B=0) | ||
| 1841 | // 150% (=180) - 100% (=119) overshoot | ||
| 1842 | 6 | const double minSat = 1.19 * dminSat; | |
| 1843 | 6 | const double maxSat = 1.19 * dmaxSat; | |
| 1844 | |||
| 1845 | 6 | const double p = dinterp * 1.19; // Same units as minSat/maxSat | |
| 1846 | |||
| 1847 | 6 | const int minUVi = (int)minUV; | |
| 1848 | 6 | const int maxUVi = (int)maxUV; | |
| 1849 | |||
| 1850 | 6 | float ditherval = 0.0; | |
| 1851 | float u, v; | ||
| 1852 | 6 | const float cosHue = (float)cos(Hue); | |
| 1853 | 6 | const float sinHue = (float)sin(Hue); | |
| 1854 | // no lut, realcalc, float internals | ||
| 1855 | 6 | const float pixel_range = sizeof(pixel_t) == 4 ? 1.0f : (float)(max_pixel_value + 1); | |
| 1856 | |||
| 1857 | 6 | double uv_range_corr = 255.0; | |
| 1858 | |||
| 1859 | 6 | const bool isFloat = sizeof(pixel_t) == 4; | |
| 1860 | |||
| 1861 |
8/12void Tweak::tweak_calc_chroma<float, false>(unsigned char*, unsigned char*, int, int, int, float, float):
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void Tweak::tweak_calc_chroma<float, true>(unsigned char*, unsigned char*, int, int, int, float, float):
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void Tweak::tweak_calc_chroma<unsigned char, false>(unsigned char*, unsigned char*, int, int, int, float, float):
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void Tweak::tweak_calc_chroma<unsigned char, true>(unsigned char*, unsigned char*, int, int, int, float, float):
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void Tweak::tweak_calc_chroma<unsigned short, false>(unsigned char*, unsigned char*, int, int, int, float, float):
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void Tweak::tweak_calc_chroma<unsigned short, true>(unsigned char*, unsigned char*, int, int, int, float, float):
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|
19 | for (int y = 0; y < height; ++y) { |
| 1862 | 13 | const int _y = (y << 2) & 0xC; | |
| 1863 |
8/12void Tweak::tweak_calc_chroma<float, false>(unsigned char*, unsigned char*, int, int, int, float, float):
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void Tweak::tweak_calc_chroma<float, true>(unsigned char*, unsigned char*, int, int, int, float, float):
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void Tweak::tweak_calc_chroma<unsigned char, false>(unsigned char*, unsigned char*, int, int, int, float, float):
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void Tweak::tweak_calc_chroma<unsigned char, true>(unsigned char*, unsigned char*, int, int, int, float, float):
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void Tweak::tweak_calc_chroma<unsigned short, false>(unsigned char*, unsigned char*, int, int, int, float, float):
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void Tweak::tweak_calc_chroma<unsigned short, true>(unsigned char*, unsigned char*, int, int, int, float, float):
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|
75 | for (int x = 0; x < width; ++x) { |
| 1864 | if (dither) | ||
| 1865 | 12 | ditherval = ((float(ditherMap4[(x & 0x3) | _y]) * dither_strength + bias_dither_chroma) / scale_dither_chroma); // +/-0.5 on 0..255 range | |
| 1866 | 62 | pixel_t orig_u = reinterpret_cast<pixel_t *>(srcpu)[x]; | |
| 1867 | 62 | pixel_t orig_v = reinterpret_cast<pixel_t *>(srcpv)[x] ; | |
| 1868 | 62 | u = isFloat ? (orig_u - limits.middle_chroma_f) : (orig_u - limits.middle_chroma); | |
| 1869 | 62 | v = isFloat ? (orig_v - limits.middle_chroma_f) : (orig_v - limits.middle_chroma); | |
| 1870 | |||
| 1871 | 62 | u = (u + (dither ? ditherval : 0)) / (sizeof(pixel_t) == 4 ? 1.0f : pixel_range); // going from 0..1 to +/-0.5 | |
| 1872 | 62 | v = (v + (dither ? ditherval : 0)) / (sizeof(pixel_t) == 4 ? 1.0f : pixel_range); | |
| 1873 | |||
| 1874 | 62 | double dWorkSat = dsat; // init from original param | |
| 1875 |
8/48void Tweak::tweak_calc_chroma<float, false>(unsigned char*, unsigned char*, int, int, int, float, float):
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void Tweak::tweak_calc_chroma<float, true>(unsigned char*, unsigned char*, int, int, int, float, float):
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void Tweak::tweak_calc_chroma<unsigned char, false>(unsigned char*, unsigned char*, int, int, int, float, float):
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void Tweak::tweak_calc_chroma<unsigned char, true>(unsigned char*, unsigned char*, int, int, int, float, float):
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void Tweak::tweak_calc_chroma<unsigned short, false>(unsigned char*, unsigned char*, int, int, int, float, float):
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void Tweak::tweak_calc_chroma<unsigned short, true>(unsigned char*, unsigned char*, int, int, int, float, float):
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|
62 | if(allPixels || ProcessPixelUnscaled(v * uv_range_corr, u * uv_range_corr, dstartHue, dendHue, maxSat, minSat, p, dWorkSat)) |
| 1876 | { | ||
| 1877 | 62 | float du = ((u*cosHue + v*sinHue) * (float)dWorkSat); | |
| 1878 | 62 | float dv = ((v*cosHue - u*sinHue) * (float)dWorkSat); | |
| 1879 | |||
| 1880 | if (isFloat) { | ||
| 1881 | 10 | du = du + limits.middle_chroma_f; | |
| 1882 | 10 | dv = dv + limits.middle_chroma_f; | |
| 1883 | } | ||
| 1884 | else { | ||
| 1885 | // back to 0..1 | ||
| 1886 | 52 | du = du + 0.5f; | |
| 1887 | 52 | dv = dv + 0.5f; | |
| 1888 | } | ||
| 1889 | |||
| 1890 | if(isFloat) { | ||
| 1891 | 10 | reinterpret_cast<pixel_t *>(srcpu)[x] = (pixel_t)clamp(du, minUV, maxUV); | |
| 1892 | 10 | reinterpret_cast<pixel_t *>(srcpv)[x] = (pixel_t)clamp(dv, minUV, maxUV); | |
| 1893 | } else { | ||
| 1894 | 52 | reinterpret_cast<pixel_t *>(srcpu)[x] = (pixel_t)clamp((int)(du * pixel_range), minUVi, maxUVi); | |
| 1895 | 52 | reinterpret_cast<pixel_t *>(srcpv)[x] = (pixel_t)clamp((int)(dv * pixel_range), minUVi, maxUVi); | |
| 1896 | } | ||
| 1897 | } | ||
| 1898 | else { | ||
| 1899 | if(isFloat) { | ||
| 1900 | ✗ | reinterpret_cast<pixel_t *>(srcpu)[x] = (pixel_t)clamp((float)orig_u, minUV, maxUV); | |
| 1901 | ✗ | reinterpret_cast<pixel_t *>(srcpv)[x] = (pixel_t)clamp((float)orig_v, minUV, maxUV); | |
| 1902 | } else { | ||
| 1903 | ✗ | reinterpret_cast<pixel_t *>(srcpu)[x] = (pixel_t)clamp((int)(orig_u), minUVi, maxUVi); | |
| 1904 | ✗ | reinterpret_cast<pixel_t *>(srcpv)[x] = (pixel_t)clamp((int)(orig_v), minUVi, maxUVi); | |
| 1905 | } | ||
| 1906 | } | ||
| 1907 | } | ||
| 1908 | 13 | srcpu += src_pitch; | |
| 1909 | 13 | srcpv += src_pitch; | |
| 1910 | } | ||
| 1911 | |||
| 1912 | 6 | } | |
| 1913 | |||
| 1914 | |||
| 1915 | 8 | PVideoFrame __stdcall Tweak::GetFrame(int n, IScriptEnvironment* env) | |
| 1916 | { | ||
| 1917 | 8 | PVideoFrame src = child->GetFrame(n, env); | |
| 1918 |
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8 | env->MakeWritable(&src); |
| 1919 | |||
| 1920 |
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8 | BYTE* srcp = src->GetWritePtr(); |
| 1921 | |||
| 1922 |
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8 | int src_pitch = src->GetPitch(); |
| 1923 |
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8 | int height = src->GetHeight(); |
| 1924 |
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8 | int row_size = src->GetRowSize(); |
| 1925 | |||
| 1926 |
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|
8 | if (vi.IsYUY2()) { |
| 1927 | |||
| 1928 | ✗ | if (dither) { | |
| 1929 | ✗ | const int UVwidth = vi.width / 2; | |
| 1930 | ✗ | for (int y = 0; y < height; y++) { | |
| 1931 | ✗ | {const int _y = (y << 4) & 0xf0; | |
| 1932 | ✗ | for (int x = 0; x < vi.width; ++x) { | |
| 1933 | /* brightness and contrast */ | ||
| 1934 | ✗ | srcp[x * 2] = map[srcp[x * 2] << 8 | ditherMap[(x & 0x0f) | _y]]; | |
| 1935 | }} | ||
| 1936 | ✗ | {const int _y = (y << 2) & 0xC; | |
| 1937 | ✗ | for (int x = 0; x < UVwidth; ++x) { | |
| 1938 | ✗ | const int _dither = ditherMap4[(x & 0x3) | _y]; | |
| 1939 | /* hue and saturation */ | ||
| 1940 | ✗ | const int u = srcp[x * 4 + 1]; | |
| 1941 | ✗ | const int v = srcp[x * 4 + 3]; | |
| 1942 | ✗ | const int mapped = mapUV[(u << 12) | (v << 4) | _dither]; | |
| 1943 | ✗ | srcp[x * 4 + 1] = (BYTE)(mapped & 0xff); | |
| 1944 | ✗ | srcp[x * 4 + 3] = (BYTE)(mapped >> 8); | |
| 1945 | }} | ||
| 1946 | ✗ | srcp += src_pitch; | |
| 1947 | } | ||
| 1948 | } | ||
| 1949 | else { | ||
| 1950 | ✗ | for (int y = 0; y < height; y++) | |
| 1951 | { | ||
| 1952 | ✗ | for (int x = 0; x < row_size; x += 4) | |
| 1953 | { | ||
| 1954 | /* brightness and contrast */ | ||
| 1955 | ✗ | srcp[x] = map[srcp[x]]; | |
| 1956 | ✗ | srcp[x + 2] = map[srcp[x + 2]]; | |
| 1957 | |||
| 1958 | /* hue and saturation */ | ||
| 1959 | ✗ | const int u = srcp[x + 1]; | |
| 1960 | ✗ | const int v = srcp[x + 3]; | |
| 1961 | ✗ | const int mapped = mapUV[(u << 8) | v]; | |
| 1962 | ✗ | srcp[x + 1] = (BYTE)(mapped & 0xff); | |
| 1963 | ✗ | srcp[x + 3] = (BYTE)(mapped >> 8); | |
| 1964 | } | ||
| 1965 | ✗ | srcp += src_pitch; | |
| 1966 | } | ||
| 1967 | } | ||
| 1968 | // YUY2 end | ||
| 1969 | } | ||
| 1970 |
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8 | else if (vi.IsPlanar()) { |
| 1971 | // brightness and contrast | ||
| 1972 | // no_lut and lut | ||
| 1973 | 8 | int width = row_size / pixelsize; | |
| 1974 |
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|
8 | if (realcalc_luma) |
| 1975 | { | ||
| 1976 | // no luma lookup! alway true for 32 bit, optional for 8-16 bits | ||
| 1977 | float maxY; | ||
| 1978 | float minY; | ||
| 1979 | // unique for each bit-depth, difference in the innermost loop (speed) | ||
| 1980 |
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6 | maxY = (float)(coring ? limits.tv_range_hi_luma : max_pixel_value); |
| 1981 |
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6 | minY = (float)(coring ? limits.tv_range_low : 0); |
| 1982 | |||
| 1983 |
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6 | if(pixelsize == 1) { |
| 1984 |
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2 | if(dither) |
| 1985 | ✗ | tweak_calc_luma<uint8_t, false, true>(srcp, src_pitch, minY, maxY, width, height); | |
| 1986 | else | ||
| 1987 | 2 | tweak_calc_luma<uint8_t, false, false>(srcp, src_pitch, minY, maxY, width, height); | |
| 1988 |
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|
4 | } else if (bits_per_pixel < 16) { |
| 1989 | ✗ | if(dither) | |
| 1990 | ✗ | tweak_calc_luma<uint16_t, true, true>(srcp, src_pitch, minY, maxY, width, height); | |
| 1991 | else | ||
| 1992 | ✗ | tweak_calc_luma<uint16_t, true, false>(srcp, src_pitch, minY, maxY, width, height); | |
| 1993 |
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4 | } else if(bits_per_pixel == 16) { |
| 1994 |
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|
3 | if(dither) |
| 1995 | 1 | tweak_calc_luma<uint16_t, false, true>(srcp, src_pitch, minY, maxY, width, height); | |
| 1996 | else | ||
| 1997 | 2 | tweak_calc_luma<uint16_t, false, false>(srcp, src_pitch, minY, maxY, width, height); | |
| 1998 | } else { // float | ||
| 1999 |
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1 | maxY = coring ? 235.0f / 256 : 1.0f; // scale into 0..1 range |
| 2000 |
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1 | minY = coring ? 16.0f / 256 : 0; |
| 2001 |
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1 | if(dither) |
| 2002 | ✗ | tweak_calc_luma<float, false, true>(srcp, src_pitch, minY, maxY, width, height); | |
| 2003 | else | ||
| 2004 | 1 | tweak_calc_luma<float, false, false>(srcp, src_pitch, minY, maxY, width, height); | |
| 2005 | } | ||
| 2006 | } | ||
| 2007 | else { | ||
| 2008 | /* brightness and contrast */ | ||
| 2009 | // use luma lookup for 8-16 bits | ||
| 2010 |
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2 | if (dither) { |
| 2011 | ✗ | if(pixelsize==1) { | |
| 2012 | ✗ | for (int y = 0; y < height; ++y) { | |
| 2013 | ✗ | const int _y = (y << 4) & 0xf0; | |
| 2014 | ✗ | for (int x = 0; x < width; ++x) { | |
| 2015 | /* brightness and contrast */ | ||
| 2016 | ✗ | srcp[x] = map[srcp[x] << 8 | ditherMap[(x & 0x0f) | _y]]; | |
| 2017 | } | ||
| 2018 | ✗ | srcp += src_pitch; | |
| 2019 | } | ||
| 2020 | } | ||
| 2021 | else { // pixelsize == 2 | ||
| 2022 | ✗ | for (int y = 0; y < height; ++y) { | |
| 2023 | ✗ | const int _y = (y << 4) & 0xf0; | |
| 2024 | ✗ | for (int x = 0; x < width; ++x) { | |
| 2025 | ✗ | reinterpret_cast<uint16_t *>(srcp)[x] = reinterpret_cast<uint16_t *>(map)[reinterpret_cast<uint16_t *>(srcp)[x] << 8 | ditherMap[(x & 0x0f) | _y]]; | |
| 2026 | // no clamp, map is safely sized | ||
| 2027 | } | ||
| 2028 | ✗ | srcp += src_pitch; | |
| 2029 | } | ||
| 2030 | } | ||
| 2031 | } | ||
| 2032 | else { | ||
| 2033 |
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2 | if(pixelsize==1) { |
| 2034 |
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7 | for (int y = 0; y < height; ++y) { |
| 2035 |
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42 | for (int x = 0; x < width; ++x) { |
| 2036 | 37 | srcp[x] = map[srcp[x]]; | |
| 2037 | } | ||
| 2038 | 5 | srcp += src_pitch; | |
| 2039 | } | ||
| 2040 | } | ||
| 2041 | else { // pixelsize == 2 | ||
| 2042 | ✗ | for (int y = 0; y < height; ++y) { | |
| 2043 | ✗ | for (int x = 0; x < width; ++x) { | |
| 2044 | ✗ | reinterpret_cast<uint16_t *>(srcp)[x] = reinterpret_cast<uint16_t *>(map)[reinterpret_cast<uint16_t *>(srcp)[x]]; | |
| 2045 | // no clamp, map is safely sized | ||
| 2046 | } | ||
| 2047 | ✗ | srcp += src_pitch; | |
| 2048 | } | ||
| 2049 | } | ||
| 2050 | } | ||
| 2051 | } | ||
| 2052 | // Y: brightness and contrast done | ||
| 2053 | |||
| 2054 | // UV: hue and saturation start | ||
| 2055 |
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|
8 | src_pitch = src->GetPitch(PLANAR_U); |
| 2056 |
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|
8 | BYTE * srcpu = src->GetWritePtr(PLANAR_U); |
| 2057 |
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|
8 | BYTE * srcpv = src->GetWritePtr(PLANAR_V); |
| 2058 |
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|
8 | row_size = src->GetRowSize(PLANAR_U); |
| 2059 |
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|
8 | height = src->GetHeight(PLANAR_U); |
| 2060 | 8 | width = row_size / pixelsize; | |
| 2061 | |||
| 2062 |
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|
8 | if (realcalc_chroma) { |
| 2063 | // no lookup, alway true for > 10 bit, optional for 8/10 bit | ||
| 2064 |
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|
6 | float maxUV = (float)(coring ? limits.tv_range_hi_chroma : max_pixel_value); |
| 2065 |
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|
6 | float minUV = (float)(coring ? limits.tv_range_low : 0); |
| 2066 |
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|
6 | if(pixelsize == 1) { |
| 2067 |
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|
2 | if (dither) |
| 2068 | ✗ | tweak_calc_chroma<uint8_t, true>(srcpu, srcpv, src_pitch, width, height, minUV, maxUV); | |
| 2069 | else | ||
| 2070 |
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|
2 | tweak_calc_chroma<uint8_t, false>(srcpu, srcpv, src_pitch, width, height, minUV, maxUV); |
| 2071 |
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|
4 | } else if(pixelsize==2) { |
| 2072 |
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|
3 | if (dither) |
| 2073 |
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|
1 | tweak_calc_chroma<uint16_t, true>(srcpu, srcpv, src_pitch, width, height, minUV, maxUV); |
| 2074 | else | ||
| 2075 |
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|
2 | tweak_calc_chroma<uint16_t, false>(srcpu, srcpv, src_pitch, width, height, minUV, maxUV); |
| 2076 | } else { // pixelsize == 4 | ||
| 2077 |
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|
1 | maxUV = coring ? limits.tv_range_hi_chroma_f : limits.full_range_hi_chroma_f; |
| 2078 |
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|
1 | minUV = coring ? limits.tv_range_low_chroma_f : limits.full_range_low_chroma_f; |
| 2079 |
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|
1 | if (dither) |
| 2080 | ✗ | tweak_calc_chroma<float, true>(srcpu, srcpv, src_pitch, width, height, minUV, maxUV); | |
| 2081 | else | ||
| 2082 |
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|
1 | tweak_calc_chroma<float, false>(srcpu, srcpv, src_pitch, width, height, minUV, maxUV); |
| 2083 | } | ||
| 2084 | } | ||
| 2085 | else { // lookup UV | ||
| 2086 |
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|
2 | if (dither) { |
| 2087 | // lut + dither | ||
| 2088 | ✗ | if(pixelsize==1) { | |
| 2089 | ✗ | for (int y = 0; y < height; ++y) { | |
| 2090 | ✗ | const int _y = (y << 2) & 0xC; | |
| 2091 | ✗ | for (int x = 0; x < width; ++x) { | |
| 2092 | ✗ | const int _dither = ditherMap4[(x & 0x3) | _y]; | |
| 2093 | /* hue and saturation */ | ||
| 2094 | ✗ | const int u = srcpu[x]; | |
| 2095 | ✗ | const int v = srcpv[x]; | |
| 2096 | ✗ | const int mapped = mapUV[(u << 12) | (v << 4) | _dither]; | |
| 2097 | ✗ | srcpu[x] = (BYTE)(mapped & 0xff); | |
| 2098 | ✗ | srcpv[x] = (BYTE)(mapped >> 8); | |
| 2099 | } | ||
| 2100 | ✗ | srcpu += src_pitch; | |
| 2101 | ✗ | srcpv += src_pitch; | |
| 2102 | } | ||
| 2103 | } | ||
| 2104 | else { // pixelsize == 2 | ||
| 2105 | ✗ | for (int y = 0; y < height; ++y) { | |
| 2106 | ✗ | const int _y = (y << 2) & 0xC; | |
| 2107 | ✗ | for (int x = 0; x < width; ++x) { | |
| 2108 | ✗ | const int _dither = ditherMap4[(x & 0x3) | _y]; // 0..15 | |
| 2109 | /* hue and saturation */ | ||
| 2110 | ✗ | const int u = clamp(0,(int)reinterpret_cast<uint16_t *>(srcpu)[x], max_pixel_value); | |
| 2111 | ✗ | const int v = clamp(0,(int)reinterpret_cast<uint16_t *>(srcpv)[x], max_pixel_value); | |
| 2112 | ✗ | const unsigned int mapped = reinterpret_cast<uint32_t *>(mapUV)[(u << (4+bits_per_pixel)) | (v << 4) | _dither]; | |
| 2113 | ✗ | reinterpret_cast<uint16_t *>(srcpu)[x] = (uint16_t)(mapped & 0xffff); | |
| 2114 | ✗ | reinterpret_cast<uint16_t *>(srcpv)[x] = (uint16_t)(mapped >> 16); | |
| 2115 | } | ||
| 2116 | ✗ | srcpu += src_pitch; | |
| 2117 | ✗ | srcpv += src_pitch; | |
| 2118 | } | ||
| 2119 | } | ||
| 2120 | } | ||
| 2121 | else { | ||
| 2122 | // lut + no dither | ||
| 2123 |
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|
2 | if(pixelsize==1) { |
| 2124 |
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|
7 | for (int y = 0; y < height; ++y) { |
| 2125 |
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|
42 | for (int x = 0; x < width; ++x) { |
| 2126 | /* hue and saturation */ | ||
| 2127 | 37 | const int u = srcpu[x]; | |
| 2128 | 37 | const int v = srcpv[x]; | |
| 2129 | 37 | const int mapped = mapUV[(u << 8) | v]; | |
| 2130 | 37 | srcpu[x] = (BYTE)(mapped & 0xff); | |
| 2131 | 37 | srcpv[x] = (BYTE)(mapped >> 8); | |
| 2132 | } | ||
| 2133 | 5 | srcpu += src_pitch; | |
| 2134 | 5 | srcpv += src_pitch; | |
| 2135 | } | ||
| 2136 | } | ||
| 2137 | else { // pixelsize == 2 | ||
| 2138 | ✗ | for (int y = 0; y < height; ++y) { | |
| 2139 | ✗ | for (int x = 0; x < width; ++x) { | |
| 2140 | ✗ | const int u = clamp(0,(int)reinterpret_cast<uint16_t *>(srcpu)[x], max_pixel_value); | |
| 2141 | ✗ | const int v = clamp(0,(int)reinterpret_cast<uint16_t *>(srcpv)[x], max_pixel_value); | |
| 2142 | ✗ | const unsigned int mapped = reinterpret_cast<uint32_t *>(mapUV)[(u << bits_per_pixel) | v]; | |
| 2143 | ✗ | reinterpret_cast<uint16_t *>(srcpu)[x] = (uint16_t)(mapped & 0xffff); | |
| 2144 | ✗ | reinterpret_cast<uint16_t *>(srcpv)[x] = (uint16_t)(mapped >> 16); | |
| 2145 | } | ||
| 2146 | ✗ | srcpu += src_pitch; | |
| 2147 | ✗ | srcpv += src_pitch; | |
| 2148 | } | ||
| 2149 | } | ||
| 2150 | } | ||
| 2151 | } | ||
| 2152 | } | ||
| 2153 | |||
| 2154 | 8 | return src; | |
| 2155 | ✗ | } | |
| 2156 | |||
| 2157 | ✗ | AVSValue __cdecl Tweak::Create(AVSValue args, void* , IScriptEnvironment* env) | |
| 2158 | { | ||
| 2159 | ✗ | return new Tweak(args[0].AsClip(), | |
| 2160 | ✗ | args[1].AsDblDef(0.0), // hue | |
| 2161 | ✗ | args[2].AsDblDef(1.0), // sat | |
| 2162 | ✗ | args[3].AsDblDef(0.0), // bright | |
| 2163 | ✗ | args[4].AsDblDef(1.0), // cont | |
| 2164 | ✗ | args[5].AsBool(true), // coring | |
| 2165 | // not used even on intel. // args[6].AsBool(false), // sse | ||
| 2166 | ✗ | args[7].AsDblDef(0.0), // startHue | |
| 2167 | ✗ | args[8].AsDblDef(360.0), // endHue | |
| 2168 | ✗ | args[9].AsDblDef(150.0), // maxSat | |
| 2169 | ✗ | args[10].AsDblDef(0.0), // minSat | |
| 2170 | ✗ | args[11].AsDblDef(16.0 / 1.19),// interp | |
| 2171 | ✗ | args[12].AsBool(false), // dither | |
| 2172 | ✗ | args[13].AsBool(false), // realcalc: force no-lookup (pure float calculation pixel) | |
| 2173 | ✗ | args[14].AsDblDef(1.0), // dither_strength 1.0 = +/-0.5 on the 0.255 range, scaled for others | |
| 2174 | ✗ | env); | |
| 2175 | } | ||
| 2176 | |||
| 2177 | /********************** | ||
| 2178 | ****** MaskHS ***** | ||
| 2179 | **********************/ | ||
| 2180 | |||
| 2181 | 11 | MaskHS::MaskHS(PClip _child, double _startHue, double _endHue, double _maxSat, double _minSat, bool _coring, bool _realcalc, | |
| 2182 | 11 | IScriptEnvironment* env) | |
| 2183 |
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|
11 | : GenericVideoFilter(_child), dstartHue(_startHue), dendHue(_endHue), dmaxSat(_maxSat), dminSat(_minSat), coring(_coring), realcalc(_realcalc) |
| 2184 | { | ||
| 2185 |
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|
11 | if (vi.IsRGB()) |
| 2186 | ✗ | env->ThrowError("MaskHS: YUV data only (no RGB)"); | |
| 2187 | |||
| 2188 |
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|
11 | if (vi.NumComponents() == 1) { |
| 2189 | ✗ | env->ThrowError("MaskHS: clip must contain chroma."); | |
| 2190 | } | ||
| 2191 | |||
| 2192 |
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|
11 | if (dstartHue < 0.0 || dstartHue >= 360.0) |
| 2193 |
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|
2 | env->ThrowError("MaskHS: startHue must be greater than or equal to 0.0 and less than 360.0"); |
| 2194 | |||
| 2195 |
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|
9 | if (dendHue <= 0.0 || dendHue > 360.0) |
| 2196 |
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2 | env->ThrowError("MaskHS: endHue must be greater than 0.0 and less than or equal to 360.0"); |
| 2197 | |||
| 2198 |
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|
7 | if (dminSat >= dmaxSat) |
| 2199 |
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|
2 | env->ThrowError("MaskHS: MinSat must be less than MaxSat"); |
| 2200 | |||
| 2201 |
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5 | if (dminSat < 0.0 || dminSat >= 150.0) |
| 2202 |
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1 | env->ThrowError("MaskHS: minSat must be greater than or equal to 0 and less than 150."); |
| 2203 | |||
| 2204 |
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4 | if (dmaxSat <= 0.0 || dmaxSat > 150.0) |
| 2205 |
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1 | env->ThrowError("MaskHS: maxSat must be greater than 0 and less than or equal to 150."); |
| 2206 | |||
| 2207 |
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|
3 | pixelsize = vi.ComponentSize(); |
| 2208 |
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|
3 | bits_per_pixel = vi.BitsPerComponent(); |
| 2209 | 3 | max_pixel_value = (1 << bits_per_pixel) - 1; | |
| 2210 | 3 | lut_size = 1 << bits_per_pixel; | |
| 2211 | |||
| 2212 | 3 | get_limits(limits, bits_per_pixel); | |
| 2213 | |||
| 2214 |
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|
3 | mask_low = coring ? limits.tv_range_low : 0; |
| 2215 |
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|
3 | mask_high = coring ? limits.tv_range_hi_luma : max_pixel_value; |
| 2216 | |||
| 2217 |
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|
3 | if (bits_per_pixel == 32) { |
| 2218 | ✗ | mask_low_f = coring ? limits.tv_range_low_luma_f : limits.full_range_low_luma_f; | |
| 2219 | ✗ | mask_high_f = coring ? limits.tv_range_hi_luma_f : limits.full_range_hi_luma_f; | |
| 2220 | } | ||
| 2221 | |||
| 2222 | 3 | realcalc_chroma = realcalc; | |
| 2223 |
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|
3 | if (vi.IsPlanar() && (bits_per_pixel > 12)) // max bitdepth is 12 for lut |
| 2224 | ✗ | realcalc_chroma = true; | |
| 2225 | |||
| 2226 | // 100% equals sat=119 (= maximal saturation of valid RGB (R=255,G=B=0) | ||
| 2227 | // 150% (=180) - 100% (=119) overshoot | ||
| 2228 | 3 | minSat = 1.19 * dminSat; | |
| 2229 | 3 | maxSat = 1.19 * dmaxSat; | |
| 2230 | |||
| 2231 |
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|
3 | if (!(realcalc_chroma && vi.IsPlanar())) |
| 2232 | { // fill lookup tables for UV | ||
| 2233 | 1 | size_t map_size = pixelsize * lut_size * lut_size; | |
| 2234 | // for 8 bit : 1 * 256 * 256 = 65536 byte | ||
| 2235 | // for 10 bit : 2 * 1024 * 1024 = 2 MByte | ||
| 2236 | // for 12 bit : 2 * 4096 * 4096 = 32 MByte | ||
| 2237 |
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|
1 | mapUV = static_cast<uint8_t*>(env->Allocate(map_size, 8, AVS_NORMAL_ALLOC)); // uint16_t for (U+V bytes), casted to uint32_t for (U+V words in non-8 bit) |
| 2238 |
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|
1 | if (!mapUV) |
| 2239 | ✗ | env->ThrowError("Tweak: Could not reserve memory."); | |
| 2240 |
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|
1 | env->AtExit(free_buffer, mapUV); |
| 2241 | |||
| 2242 | // apply mask | ||
| 2243 | 1 | double uv_range_corr = 1.0 / (1 << (bits_per_pixel - 8)); // no float here | |
| 2244 |
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|
257 | for (int u = 0; u < lut_size; u++) { |
| 2245 | 256 | const double destu = (u - limits.middle_chroma) * uv_range_corr; // processpixel's minSat and maxSat is for 256 range | |
| 2246 | 256 | int ushift = u << bits_per_pixel; | |
| 2247 |
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|
65792 | for (int v = 0; v < lut_size; v++) { |
| 2248 | 65536 | const double destv = (v - limits.middle_chroma) * uv_range_corr; | |
| 2249 | 65536 | int iSat = 0; // won't be used in MaskHS; interpolation is skipped since p==0: | |
| 2250 |
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|
65536 | bool ppres = ProcessPixel(destv, destu, dstartHue, dendHue, maxSat, minSat, 0.0, iSat); |
| 2251 |
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|
65536 | if(pixelsize==1) |
| 2252 |
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|
65536 | mapUV[ushift | v] = ppres ? mask_high : mask_low; |
| 2253 | else | ||
| 2254 | ✗ | reinterpret_cast<uint16_t *>(mapUV)[ushift | v] = ppres ? mask_high : mask_low; | |
| 2255 | } | ||
| 2256 | } | ||
| 2257 | } // end of lut calculation | ||
| 2258 | // #define MaskPointResizing | ||
| 2259 | #ifndef MaskPointResizing | ||
| 2260 |
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|
3 | vi.width >>= vi.GetPlaneWidthSubsampling(PLANAR_U); |
| 2261 |
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|
3 | vi.height >>= vi.GetPlaneHeightSubsampling(PLANAR_U); |
| 2262 | #endif | ||
| 2263 |
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|
3 | switch(bits_per_pixel) { |
| 2264 | 3 | case 8: vi.pixel_type = VideoInfo::CS_Y8; break; | |
| 2265 | ✗ | case 10: vi.pixel_type = VideoInfo::CS_Y10; break; | |
| 2266 | ✗ | case 12: vi.pixel_type = VideoInfo::CS_Y12; break; | |
| 2267 | ✗ | case 14: vi.pixel_type = VideoInfo::CS_Y14; break; | |
| 2268 | ✗ | case 16: vi.pixel_type = VideoInfo::CS_Y16; break; | |
| 2269 | ✗ | case 32: vi.pixel_type = VideoInfo::CS_Y32; break; | |
| 2270 | } | ||
| 2271 | 11 | } | |
| 2272 | |||
| 2273 | |||
| 2274 | |||
| 2275 | 5 | PVideoFrame __stdcall MaskHS::GetFrame(int n, IScriptEnvironment* env) | |
| 2276 | { | ||
| 2277 |
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|
5 | PVideoFrame src = child->GetFrame(n, env); |
| 2278 |
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|
5 | PVideoFrame dst = env->NewVideoFrameP(vi, &src); |
| 2279 | |||
| 2280 |
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|
5 | uint8_t* dstp = dst->GetWritePtr(); |
| 2281 |
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|
5 | int dst_pitch = dst->GetPitch(); |
| 2282 | |||
| 2283 | // show mask | ||
| 2284 |
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|
5 | if (child->GetVideoInfo().IsYUY2()) { |
| 2285 | ✗ | const uint8_t* srcp = src->GetReadPtr(); | |
| 2286 | ✗ | const int src_pitch = src->GetPitch(); | |
| 2287 | ✗ | const int height = src->GetHeight(); | |
| 2288 | |||
| 2289 | #ifndef MaskPointResizing | ||
| 2290 | ✗ | const int row_size = src->GetRowSize() >> 2; | |
| 2291 | |||
| 2292 | ✗ | for (int y = 0; y < height; y++) { | |
| 2293 | ✗ | for (int x = 0; x < row_size; x++) { | |
| 2294 | ✗ | dstp[x] = mapUV[((srcp[x * 4 + 1]) << 8) | srcp[x * 4 + 3]]; | |
| 2295 | } | ||
| 2296 | ✗ | srcp += src_pitch; | |
| 2297 | ✗ | dstp += dst_pitch; | |
| 2298 | } | ||
| 2299 | #else | ||
| 2300 | const int row_size = src->GetRowSize(); | ||
| 2301 | |||
| 2302 | for (int y = 0; y < height; y++) { | ||
| 2303 | for (int xs = 0, xd = 0; xs < row_size; xs += 4, xd += 2) { | ||
| 2304 | const BYTE mapped = mapY[((srcp[xs + 1]) << 8) | srcp[xs + 3]]; | ||
| 2305 | dstp[xd] = mapped; | ||
| 2306 | dstp[xd + 1] = mapped; | ||
| 2307 | } | ||
| 2308 | srcp += src_pitch; | ||
| 2309 | dstp += dst_pitch; | ||
| 2310 | } | ||
| 2311 | #endif | ||
| 2312 | } | ||
| 2313 |
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|
5 | else if (child->GetVideoInfo().IsPlanar()) { |
| 2314 |
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5 | const int srcu_pitch = src->GetPitch(PLANAR_U); |
| 2315 |
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5 | const uint8_t* srcpu = src->GetReadPtr(PLANAR_U); |
| 2316 |
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5 | const uint8_t* srcpv = src->GetReadPtr(PLANAR_V); |
| 2317 |
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5 | const int width = src->GetRowSize(PLANAR_U) / pixelsize; |
| 2318 |
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5 | const int heightu = src->GetHeight(PLANAR_U); |
| 2319 | |||
| 2320 | #ifndef MaskPointResizing | ||
| 2321 |
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5 | if(realcalc_chroma) { |
| 2322 |
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3 | double uv_range_corr = (pixelsize == 4) ? 255.0 : 1.0 / (1 << (bits_per_pixel - 8)); |
| 2323 |
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3 | if(pixelsize == 1) { |
| 2324 |
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|
9 | for (int y = 0; y < heightu; ++y) { |
| 2325 |
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|
42 | for (int x = 0; x < width; ++x) { |
| 2326 | 36 | const double destu = srcpu[x] - limits.middle_chroma; | |
| 2327 | 36 | const double destv = srcpv[x] - limits.middle_chroma; | |
| 2328 | 36 | int iSat = 0; // won't be used in MaskHS; interpolation is skipped since p==0: | |
| 2329 |
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36 | bool ppres = ProcessPixel(destv * uv_range_corr, destu * uv_range_corr, dstartHue, dendHue, maxSat, minSat, 0.0, iSat); |
| 2330 |
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36 | dstp[x] = ppres ? mask_high : mask_low; |
| 2331 | } | ||
| 2332 | 6 | dstp += dst_pitch; | |
| 2333 | 6 | srcpu += srcu_pitch; | |
| 2334 | 6 | srcpv += srcu_pitch; | |
| 2335 | } | ||
| 2336 | } | ||
| 2337 | ✗ | else if (pixelsize == 2) { | |
| 2338 | ✗ | for (int y = 0; y < heightu; ++y) { | |
| 2339 | ✗ | for (int x = 0; x < width; ++x) { | |
| 2340 | ✗ | const double destu = (reinterpret_cast<const uint16_t *>(srcpu)[x] - limits.middle_chroma); | |
| 2341 | ✗ | const double destv = (reinterpret_cast<const uint16_t *>(srcpv)[x] - limits.middle_chroma); | |
| 2342 | ✗ | int iSat = 0; // won't be used in MaskHS; interpolation is skipped since p==0: | |
| 2343 | ✗ | bool ppres = ProcessPixel(destv * uv_range_corr, destu * uv_range_corr, dstartHue, dendHue, maxSat, minSat, 0.0, iSat); | |
| 2344 | ✗ | reinterpret_cast<uint16_t *>(dstp)[x] = ppres ? mask_high : mask_low; | |
| 2345 | } | ||
| 2346 | ✗ | dstp += dst_pitch; | |
| 2347 | ✗ | srcpu += srcu_pitch; | |
| 2348 | ✗ | srcpv += srcu_pitch; | |
| 2349 | } | ||
| 2350 | } else { // pixelsize == 4 | ||
| 2351 | ✗ | for (int y = 0; y < heightu; ++y) { | |
| 2352 | ✗ | for (int x = 0; x < width; ++x) { | |
| 2353 | ✗ | const double destu = (reinterpret_cast<const float *>(srcpu)[x] - limits.middle_chroma_f); | |
| 2354 | ✗ | const double destv = (reinterpret_cast<const float *>(srcpv)[x] - limits.middle_chroma_f); | |
| 2355 | ✗ | int iSat = 0; // won't be used in MaskHS; interpolation is skipped since p==0: | |
| 2356 | ✗ | bool ppres = ProcessPixel(destv * uv_range_corr, destu * uv_range_corr, dstartHue, dendHue, maxSat, minSat, 0.0, iSat); | |
| 2357 | ✗ | reinterpret_cast<float *>(dstp)[x] = ppres ? mask_high_f : mask_low_f; | |
| 2358 | } | ||
| 2359 | ✗ | dstp += dst_pitch; | |
| 2360 | ✗ | srcpu += srcu_pitch; | |
| 2361 | ✗ | srcpv += srcu_pitch; | |
| 2362 | } | ||
| 2363 | } | ||
| 2364 | |||
| 2365 | } else { | ||
| 2366 | // use LUT | ||
| 2367 |
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|
2 | if(pixelsize==1) { |
| 2368 |
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|
6 | for (int y = 0; y < heightu; ++y) { |
| 2369 |
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|
32 | for (int x = 0; x < width; ++x) { |
| 2370 | 28 | dstp[x] = mapUV[((srcpu[x]) << 8) | srcpv[x]]; | |
| 2371 | } | ||
| 2372 | 4 | dstp += dst_pitch; | |
| 2373 | 4 | srcpu += srcu_pitch; | |
| 2374 | 4 | srcpv += srcu_pitch; | |
| 2375 | } | ||
| 2376 | } | ||
| 2377 | ✗ | else if (pixelsize == 2) { | |
| 2378 | ✗ | for (int y = 0; y < heightu; ++y) { | |
| 2379 | ✗ | for (int x = 0; x < width; ++x) { | |
| 2380 | ✗ | reinterpret_cast<uint16_t *>(dstp)[x] = | |
| 2381 | ✗ | reinterpret_cast<uint16_t *>(mapUV)[((reinterpret_cast<const uint16_t *>(srcpu)[x]) << bits_per_pixel) | reinterpret_cast<const uint16_t *>(srcpv)[x]]; | |
| 2382 | } | ||
| 2383 | ✗ | dstp += dst_pitch; | |
| 2384 | ✗ | srcpu += srcu_pitch; | |
| 2385 | ✗ | srcpv += srcu_pitch; | |
| 2386 | } | ||
| 2387 | } // no lut for float (and for 14-16 bit) | ||
| 2388 | } | ||
| 2389 | #else | ||
| 2390 | const int swidth = child->GetVideoInfo().GetPlaneWidthSubsampling(PLANAR_U); | ||
| 2391 | const int sheight = child->GetVideoInfo().GetPlaneHeightSubsampling(PLANAR_U); | ||
| 2392 | const int sw = 1 << swidth; | ||
| 2393 | const int sh = 1 << sheight; | ||
| 2394 | |||
| 2395 | const int dpitch = dst_pitch << sheight; | ||
| 2396 | for (int y = 0; y < heightu; ++y) { | ||
| 2397 | for (int x = 0; x < row_sizeu; ++x) { | ||
| 2398 | const BYTE mapped = mapY[((srcpu[x]) << 8) | srcpv[x]]; | ||
| 2399 | const int sx = x << swidth; | ||
| 2400 | |||
| 2401 | for (int lumv = 0; lumv < sh; ++lumv) { | ||
| 2402 | const int sy = lumv*dst_pitch + sx; | ||
| 2403 | |||
| 2404 | for (int lumh = 0; lumh < sw; ++lumh) { | ||
| 2405 | dstp[sy + lumh] = mapped; | ||
| 2406 | } | ||
| 2407 | } | ||
| 2408 | } | ||
| 2409 | dstp += dpitch; | ||
| 2410 | srcpu += srcu_pitch; | ||
| 2411 | srcpv += srcu_pitch; | ||
| 2412 | } | ||
| 2413 | #endif | ||
| 2414 | } | ||
| 2415 | 5 | return dst; | |
| 2416 | 5 | } | |
| 2417 | |||
| 2418 | |||
| 2419 | |||
| 2420 | ✗ | AVSValue __cdecl MaskHS::Create(AVSValue args, void* , IScriptEnvironment* env) | |
| 2421 | { | ||
| 2422 | ✗ | return new MaskHS(args[0].AsClip(), | |
| 2423 | ✗ | args[1].AsDblDef(0.0), // startHue | |
| 2424 | ✗ | args[2].AsDblDef(360.0), // endHue | |
| 2425 | ✗ | args[3].AsDblDef(150.0), // maxSat | |
| 2426 | ✗ | args[4].AsDblDef(0.0), // minSat | |
| 2427 | ✗ | args[5].AsBool(false), // coring | |
| 2428 | ✗ | args[6].AsBool(false), // realcalc | |
| 2429 | ✗ | env); | |
| 2430 | } | ||
| 2431 | |||
| 2432 |